/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "common/types.h" #include "world/worlddb.h" #include #include class LauncherLink; typedef struct { std::string name; uint16 port; } LauncherZone; //a class exported to perl representing a launcher's in-DB config class EQLConfig { public: EQLConfig(const char *launcher_name); void LoadSettings(); static EQLConfig *CreateLauncher(const char *name, uint8 dynamic_count); void GetZones(std::vector &result); //BEGIN PERL EXPORT Const_char * GetName() const { return(m_name.c_str()); } void StartZone(Const_char *zone_ref); int GetDynamicCount() const; //END PERL EXPORT protected: const std::string m_name; uint8 m_dynamics; std::map m_zones; //static zones. };