/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "common/repositories/base/base_character_evolving_items_repository.h" #include "common/database.h" #include "common/strings.h" class CharacterEvolvingItemsRepository: public BaseCharacterEvolvingItemsRepository { public: // Custom extended repository methods here static CharacterEvolvingItems SetCurrentAmountAndProgression(Database& db, const uint64 id, const uint64 amount, const double progression) { auto e = FindOne(db, id); if (e.id == 0) { return NewEntity(); } e.current_amount = amount; e.progression = progression; e.deleted_at = 0; UpdateOne(db, e); return e; } static CharacterEvolvingItems SetEquipped(Database& db, const uint64 id, const bool equipped) { auto e = FindOne(db, id); if (e.id == 0) { return NewEntity(); } e.equipped = equipped; e.deleted_at = 0; UpdateOne(db, e); return e; } static CharacterEvolvingItems SoftDelete(Database& db, const uint64 id) { auto e = FindOne(db, id); if (e.id == 0) { return NewEntity(); } e.deleted_at = time(nullptr); UpdateOne(db, e); return e; } static bool UpdateCharID(Database &db, const uint64 id, const uint32 to_char_id) { auto e = FindOne(db, id); if (e.id == 0) { return false; } e.character_id = to_char_id; e.deleted_at = 0; return UpdateOne(db, e); } };