/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "common/net/servertalk_server_connection.h" #include "common/net/tcp_server.h" #include #include namespace EQ { namespace Net { struct ServertalkServerOptions { int port; bool ipv6; std::string credentials; ServertalkServerOptions() { ipv6 = false; } }; class ServertalkServer { public: ServertalkServer(); ~ServertalkServer(); void Listen(const ServertalkServerOptions& opts); void OnConnectionIdentified(const std::string &type, std::function)> cb); void OnConnectionRemoved(const std::string &type, std::function)> cb); private: void ConnectionDisconnected(ServertalkServerConnection *conn); void ConnectionIdentified(ServertalkServerConnection *conn); bool CheckCredentials(const std::string &credentials); std::unique_ptr m_server; std::vector> m_unident_connections; std::map>> m_ident_connections; std::map)>> m_on_ident; std::map)>> m_on_disc; bool m_encrypted; bool m_allow_downgrade; std::string m_credentials; friend class ServertalkServerConnection; }; } }