/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#include "common/eq_stream_intf.h"
#include "common/timer.h"
#include
#include
#include
#define STREAM_IDENT_WAIT_MS 30000
class OpcodeManager;
class StructStrategy;
class EQStreamInterface;
class EQStreamIdentifier {
public:
~EQStreamIdentifier();
//registration interface.
void RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
//main processing interface
void Process();
void AddStream(std::shared_ptr eqs);
EQStreamInterface *PopIdentified();
protected:
//registered patches..
class Patch {
public:
std::string name;
EQStreamInterface::Signature signature;
OpcodeManager ** opcodes;
const StructStrategy *structs;
};
std::vector m_patches; //we own these objects.
//pending streams..
class Record {
public:
Record(std::shared_ptr s);
std::shared_ptr stream; //we own this
Timer expire;
};
std::vector m_streams; //we own these objects, and the streams contained in them.
std::queue m_identified; //we own these objects
};