/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "common/events/player_events.h" #include "common/repositories/player_event_logs_repository.h" #include "common/types.h" #include #include #include class DiscordManager { public: void QueueWebhookMessage(uint32 webhook_id, const std::string& message); void ProcessMessageQueue(); void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e); static DiscordManager* Instance() { static DiscordManager instance; return &instance; } private: std::mutex webhook_queue_lock{}; std::map> webhook_message_queue{}; };