#include "../client.h" void command_reloadlevelmods(Client *c, const Seperator *sep) { if (!RuleB(Zone, LevelBasedEXPMods)) { c->Message(Chat::White, "Level based experience modifiers are disabled."); return; } c->Message(Chat::White, "Attempted to reload level based experience modifiers globally."); auto pack = new ServerPacket(ServerOP_ReloadLevelEXPMods, 0); worldserver.SendPacket(pack); safe_delete(pack); }