#include "../bot_command.h" void bot_command_actionable(Client* c, const Seperator* sep) { if (helper_command_alias_fail(c, "bot_command_actionable", sep->arg[0], "actionable")) { return; } c->Message(Chat::White, "Actionable command arguments:"); c->Message(Chat::White, "target - selects target as single bot .. use ^command [target] or imply by empty actionable argument"); c->Message(Chat::White, "byname [name] - selects single bot by name"); c->Message(Chat::White, "ownergroup - selects all bots in the owner's group"); c->Message(Chat::White, "ownerraid - selects all bots in the owner's raid"); c->Message(Chat::White, "targetgroup - selects all bots in target's group"); c->Message(Chat::White, "namesgroup [name] - selects all bots in name's group"); c->Message(Chat::White, "healrotation [name] - selects all member and target bots of a heal rotation where name is a member"); c->Message(Chat::White, "healrotationmembers [name] - selects all member bots of a heal rotation where name is a member"); c->Message(Chat::White, "healrotationtargets [name] - selects all target bots of a heal rotation where name is a member"); c->Message(Chat::White, "byclass - selects all bots of the chosen class"); c->Message(Chat::White, "byrace - selects all bots of the chosen rsce"); c->Message(Chat::White, "spawned - selects all spawned bots"); c->Message(Chat::White, "all - selects all spawned bots .. argument use indicates en masse database updating"); c->Message(Chat::White, "You may only select your bots as actionable"); }