/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __random_h__ #define __random_h__ #include #include /* This uses mt19937 seeded with the std::random_device * The idea is to have this be included as a member of another class * so mocking out for testing is easier * If you need to reseed random.Reseed() * Eventually this should be derived from an abstract base class */ namespace EQEmu { class Random { public: // AKA old MakeRandomInt const int Int(int low, int high) { if (low > high) std::swap(low, high); return std::uniform_int_distribution(low, high)(m_gen); // [low, high] } // AKA old MakeRandomFloat const double Real(double low, double high) { if (low > high) std::swap(low, high); return std::uniform_real_distribution(low, high)(m_gen); // [low, high) } // example Roll(50) would have a 50% success rate // Roll(100) 100%, etc // valid values 0-100 (well, higher works too but ...) const bool Roll(const int required) { return Int(0, 99) < required; } // valid values 0.0 - 1.0 const bool Roll(const double required) { return Real(0.0, 1.0) <= required; } void Reseed() { // We could do the seed_seq thing here too if we need better seeding // but that is mostly overkill for us, so just seed once std::random_device rd; m_gen.seed(rd()); } Random() { Reseed(); } private: std::mt19937 m_gen; }; } #endif /* !__random_h__ */