#include "../client.h" void command_worldwide(Client *c, const Seperator *sep) { int arguments = sep->argnum; if (!arguments) { c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message"); c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide"); c->Message(Chat::White, "Usage: #worldwide move [Zone ID|Zone Short Name] - Move all players worldwide to specified zone"); c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance"); c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide"); return; } bool is_cast = !strcasecmp(sep->arg[1], "cast"); bool is_remove = !strcasecmp(sep->arg[1], "remove"); bool is_message = !strcasecmp(sep->arg[1], "message"); bool is_move = !strcasecmp(sep->arg[1], "move"); bool is_moveinstance = !strcasecmp(sep->arg[1], "moveinstance"); if ( !is_cast && !is_message && !is_move && !is_moveinstance && !is_remove ) { c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message"); c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide"); c->Message(Chat::White, "Usage: #worldwide move [Zone ID|Zone Short Name] - Move all players worldwide to specified zone"); c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance"); c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide"); return; } if (is_cast) { if (sep->IsNumber(2)) { uint8 update_type = WWSpellUpdateType_Cast; auto spell_id = Strings::ToUnsignedInt(sep->arg[2]); bool disable_message = false; if (sep->IsNumber(3)) { disable_message = Strings::ToInt(sep->arg[3]) ? true : false; } if (!IsValidSpell(spell_id)) { c->Message( Chat::White, fmt::format( "Spell ID {} could not be found.", spell_id ).c_str() ); return; } c->Message( Chat::White, fmt::format( "World Wide Cast Spell | Spell: {} ({})", GetSpellName(spell_id), spell_id ).c_str() ); quest_manager.WorldWideSpell(update_type, spell_id); if (!disable_message) { quest_manager.WorldWideMessage( Chat::Yellow, fmt::format( "[SYSTEM] A GM has cast [{}] world-wide!", GetSpellName(spell_id) ).c_str() ); } } else { c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message"); } } else if (is_message) { std::string message = sep->argplus[2]; if (!message.empty()) { quest_manager.WorldWideMessage( Chat::White, fmt::format( "{}", message ).c_str() ); } else { c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide"); } } else if (is_move) { uint8 update_type = WWMoveUpdateType_MoveZone; auto zone_id = ( sep->IsNumber(2) ? static_cast(Strings::ToUnsignedInt(sep->arg[2])) : static_cast(ZoneID(sep->arg[2])) ); auto zone_short_name = ZoneName(zone_id); if (!zone_id || !zone_short_name) { c->Message( Chat::White, fmt::format( "Zone ID {} could not be found.", zone_id ).c_str() ); return; } c->Message( Chat::White, fmt::format( "World Wide Zone | Zone: {} ({}) ID: {}", ZoneLongName( zone_id ), zone_short_name, zone_id ).c_str() ); quest_manager.WorldWideMove(update_type, zone_short_name); } else if (is_moveinstance) { if (sep->IsNumber(2)) { uint8 update_type = WWMoveUpdateType_MoveZoneInstance; const char *zone_short_name = ""; auto instance_id = static_cast(Strings::ToUnsignedInt(sep->arg[2])); c->Message( Chat::White, fmt::format( "World Wide Zone Instance | Instance ID: {}", instance_id ).c_str() ); quest_manager.WorldWideMove(update_type, zone_short_name, instance_id); } else { c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance"); } } else if (is_remove) { if (sep->IsNumber(2)) { uint8 update_type = WWSpellUpdateType_Remove; auto spell_id = Strings::ToUnsignedInt(sep->arg[2]); if (!IsValidSpell(spell_id)) { c->Message( Chat::White, fmt::format( "Spell ID {} could not be found.", spell_id ).c_str() ); return; } c->Message( Chat::White, fmt::format( "World Wide Remove Spell | Spell: {} ({})", GetSpellName(spell_id), spell_id ).c_str() ); quest_manager.WorldWideSpell(update_type, spell_id); } else { c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide"); } } }