#include "../../client.h" void FindSkill(Client *c, const Seperator *sep) { if (sep->IsNumber(2)) { const auto skill_id = Strings::ToInt(sep->arg[2]); if (EQ::ValueWithin(skill_id, EQ::skills::Skill1HBlunt, EQ::skills::SkillCount)) { for (const auto& s : EQ::skills::GetSkillTypeMap()) { if (skill_id == s.first) { c->Message( Chat::White, fmt::format( "Skill {} | {}", s.first, s.second ).c_str() ); break; } } return; } c->Message( Chat::White, fmt::format( "Skill ID {} was not found.", skill_id ).c_str() ); return; } const auto& search_criteria = Strings::ToLower(sep->argplus[2]); auto found_count = 0; for (const auto& s : EQ::skills::GetSkillTypeMap()) { const auto& skill_name_lower = Strings::ToLower(s.second); if (!Strings::Contains(skill_name_lower, sep->argplus[2])) { continue; } c->Message( Chat::White, fmt::format( "Skill {} | {}", s.first, s.second ).c_str() ); found_count++; if (found_count == 50) { break; } } if (found_count == 50) { c->Message( Chat::White, fmt::format( "50 Skills were found matching '{}', max reached.", sep->argplus[2] ).c_str() ); return; } c->Message( Chat::White, fmt::format( "{} Skill{} found matching '{}'.", found_count, found_count != 1 ? "s" : "", sep->argplus[2] ).c_str() ); }