CMAKE_MINIMUM_REQUIRED(VERSION 2.8) SET(world_sources Adventure.cpp AdventureManager.cpp client.cpp cliententry.cpp clientlist.cpp CMakeLists.txt console.cpp EQLConfig.cpp EQW.cpp EQWHTTPHandler.cpp EQWParser.cpp HTTPRequest.cpp LauncherLink.cpp LauncherList.cpp lfplist.cpp LoginServer.cpp LoginServerList.cpp net.cpp perl_EQLConfig.cpp perl_EQW.cpp perl_HTTPRequest.cpp queryserv.cpp ucs.cpp wguild_mgr.cpp world_logsys.cpp WorldConfig.cpp worlddb.cpp zonelist.cpp zoneserver.cpp ) SET(world_headers Adventure.h AdventureManager.h AdventureTemplate.h client.h cliententry.h clientlist.h CMakeLists.txt console.h EQLConfig.h EQW.h EQWHTTPHandler.h EQWParser.h HTTPRequest.h LauncherLink.h LauncherList.h lfplist.h LoginServer.h LoginServerList.h net.h queryserv.h SoFCharCreateData.h ucs.h wguild_mgr.h WorldConfig.h worlddb.h WorldTCPConnection.h zonelist.h zoneserver.h ) ADD_EXECUTABLE(world ${world_sources} ${world_headers}) ADD_DEFINITIONS(-DWORLD) TARGET_LINK_LIBRARIES(world Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE}) IF(MSVC) SET_TARGET_PROPERTIES(world PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") TARGET_LINK_LIBRARIES(world "Ws2_32.lib") ENDIF(MSVC) IF(MINGW) TARGET_LINK_LIBRARIES(world "WS2_32") ENDIF(MINGW) IF(UNIX) TARGET_LINK_LIBRARIES(world "dl") TARGET_LINK_LIBRARIES(world "z") TARGET_LINK_LIBRARIES(world "m") TARGET_LINK_LIBRARIES(world "rt") TARGET_LINK_LIBRARIES(world "pthread") ADD_DEFINITIONS(-fPIC) ENDIF(UNIX) SET(EXECUTABLE_OUTPUT_PATH ../Bin)