#ifdef LUA_EQEMU #include "../common/spdat.h" #include "lua_spell.h" #include "lua.hpp" #include luabind::scope lua_register_spell() { return luabind::class_("Spell") .def(luabind::constructor<>()) .property("null", &Lua_Spell::Null) .property("valid", &Lua_Spell::Valid); } #endif