CMAKE_MINIMUM_REQUIRED(VERSION 2.8) SET(shared_memory_sources base_data.cpp items.cpp loot.cpp main.cpp npc_faction.cpp spells.cpp skill_caps.cpp ) SET(shared_memory_headers base_data.h items.h loot.h npc_faction.h spells.h skill_caps.h ) ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers}) INSTALL(TARGETS shared_memory RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}) TARGET_LINK_LIBRARIES(shared_memory common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY}) IF(MSVC) SET_TARGET_PROPERTIES(shared_memory PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") TARGET_LINK_LIBRARIES(shared_memory "Ws2_32.lib") ENDIF(MSVC) IF(MINGW) TARGET_LINK_LIBRARIES(shared_memory "WS2_32") ENDIF(MINGW) IF(UNIX) TARGET_LINK_LIBRARIES(shared_memory "${CMAKE_DL_LIBS}") TARGET_LINK_LIBRARIES(shared_memory "z") TARGET_LINK_LIBRARIES(shared_memory "m") IF(NOT DARWIN) TARGET_LINK_LIBRARIES(shared_memory "rt") ENDIF(NOT DARWIN) TARGET_LINK_LIBRARIES(shared_memory "pthread") ADD_DEFINITIONS(-fPIC) ENDIF(UNIX) SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)