#include "../client.h" void command_scribespell(Client *c, const Seperator *sep) { uint16 spell_id = 0; uint16 book_slot = -1; Client *t = c; if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) { t = c->GetTarget()->CastToClient(); } if (!sep->arg[1][0]) { c->Message(Chat::White, "FORMAT: #scribespell "); return; } spell_id = atoi(sep->arg[1]); if (IsValidSpell(spell_id)) { t->Message(Chat::White, "Scribing spell: %s (%i) to spellbook.", spells[spell_id].name, spell_id); if (t != c) { c->Message(Chat::White, "Scribing spell: %s (%i) for %s.", spells[spell_id].name, spell_id, t->GetName()); } LogInfo("Scribe spell: [{}] ([{}]) request for [{}] from [{}]", spells[spell_id].name, spell_id, t->GetName(), c->GetName()); if (spells[spell_id].classes[WARRIOR] != 0 && spells[spell_id].skill != 52 && spells[spell_id].classes[t->GetPP().class_ - 1] > 0 && !IsDiscipline(spell_id)) { book_slot = t->GetNextAvailableSpellBookSlot(); if (book_slot >= 0 && t->FindSpellBookSlotBySpellID(spell_id) < 0) { t->ScribeSpell(spell_id, book_slot); } else { t->Message( Chat::Red, "Unable to scribe spell: %s (%i) to your spellbook.", spells[spell_id].name, spell_id ); if (t != c) { c->Message( Chat::Red, "Unable to scribe spell: %s (%i) for %s.", spells[spell_id].name, spell_id, t->GetName()); } } } else { c->Message(Chat::Red, "Your target can not scribe this spell."); } } else { c->Message(Chat::Red, "Spell ID: %i is an unknown spell and cannot be scribed.", spell_id); } }