#ifndef LOGINSERVERLIST_H_ #define LOGINSERVERLIST_H_ #include "../common/servertalk.h" #include "../common/linked_list.h" #include "../common/timer.h" #include "../common/queue.h" #include "../common/eq_packet_structs.h" #include "../common/mutex.h" #include "../common/emu_tcp_connection.h" #ifdef _WINDOWS void AutoInitLoginServer(void *tmp); #else void *AutoInitLoginServer(void *tmp); #endif class LoginServer; class LoginServerList{ public: LoginServerList(); ~LoginServerList(); void Add(const char*, uint16, const char*, const char*); void InitLoginServer(); bool Process(); bool SendInfo(); bool SendNewInfo(); bool SendStatus(); bool SendPacket(ServerPacket *pack); bool SendAccountUpdate(ServerPacket *pack); bool Connected(); bool AllConnected(); bool MiniLogin(); bool CanUpdate(); protected: LinkedList list; }; #endif /*LOGINSERVERLIST_H_*/