#pragma once #include "pathfinder_interface.h" class PathfinderNull : public IPathfinder { public: PathfinderNull() { } virtual ~PathfinderNull() { } virtual IPath FindRoute(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck); virtual glm::vec3 GetRandomLocation(); virtual void DebugCommand(Client *c, const Seperator *sep) { } };