/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef EQEMU_ACCOUNT_MANAGEMENT_H #define EQEMU_ACCOUNT_MANAGEMENT_H #include "iostream" #include "../common/types.h" class AccountManagement { public: /** * @param username * @param password * @param email * @return */ static uint32 CreateLocalLoginServerAccount(std::string username, std::string password, std::string email = ""); /** * @param username * @param password * @param email * @return */ static bool CreateLoginserverWorldAdminAccount( const std::string &username, const std::string &password, const std::string &email, const std::string &first_name = "", const std::string &last_name = "", const std::string &ip_address = "" ); }; #endif //EQEMU_ACCOUNT_MANAGEMENT_H