#include "../client.h" void command_pvp(Client *c, const Seperator *sep) { bool state = atobool(sep->arg[1]); Client *t = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { t = c->GetTarget()->CastToClient(); } if (sep->arg[1][0] != 0) { t->SetPVP(state); c->Message(Chat::White, "%s now follows the ways of %s.", t->GetName(), state ? "discord" : "order"); } else { c->Message(Chat::White, "Usage: #pvp [on/off]"); } }