/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "zone/client.h" void command_sensetrap(Client *c, const Seperator *sep) { if (!c->GetTarget() || !c->GetTarget()->IsNPC()) { c->Message(Chat::White, "You must target an NPC to use this command."); return; } auto target = c->GetTarget()->CastToNPC(); if (!c->HasSkill(EQ::skills::SkillSenseTraps)) { c->Message(Chat::White, "You do not have the Sense Traps skill."); return; } if (DistanceSquaredNoZ(c->GetPosition(), target->GetPosition()) > RuleI(Adventure, LDoNTrapDistanceUse)) { c->Message( Chat::White, fmt::format( "{} is too far away.", c->GetTargetDescription(target) ).c_str() ); } c->HandleLDoNSenseTraps(target, c->GetSkill(EQ::skills::SkillSenseTraps), LDoNTypeMechanical); }