/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "common/event/timer.h" #include "common/net/servertalk_server_connection.h" #include "common/servertalk.h" #include "common/types.h" #include class UCSConnection { public: UCSConnection(); void SetConnection(std::shared_ptr connection); void ProcessPacket(uint16 opcode, EQ::Net::Packet &p); void SendPacket(ServerPacket* pack); void Disconnect() { if(connection && connection->Handle()) connection->Handle()->Disconnect(); } void SendMessage(const char *From, const char *Message); const std::shared_ptr &GetConnection() const; inline bool IsConnected() const { return connection->Handle() ? connection->Handle()->IsConnected() : false; } static UCSConnection* Instance() { static UCSConnection instance; return &instance; } private: inline std::string GetIP() const { return (connection && connection->Handle()) ? connection->Handle()->RemoteIP() : 0; } std::shared_ptr connection; };