/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#include "common/event/timer.h"
#include "common/net/packet.h"
#include "common/net/servertalk_common.h"
#include "common/net/tcp_connection.h"
namespace EQ
{
namespace Net
{
class ServertalkClient
{
public:
ServertalkClient(const std::string &addr, int port, bool ipv6, const std::string &identifier, const std::string &credentials);
~ServertalkClient();
void Send(uint16_t opcode, EQ::Net::Packet &p);
void SendPacket(ServerPacket *p);
void OnConnect(std::function cb) { m_on_connect_cb = cb; }
void OnMessage(uint16_t opcode, std::function cb);
void OnMessage(std::function cb);
bool Connected() const { return m_connecting != true; }
std::shared_ptr Handle() { return m_connection; }
const std::unique_ptr &GetTimer() const { return m_timer; }
private:
void Connect();
void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
void SendHello();
void InternalSend(ServertalkPacketType type, EQ::Net::Packet &p);
void ProcessReadBuffer();
void ProcessHello(EQ::Net::Packet &p);
void ProcessMessage(EQ::Net::Packet &p);
void SendHandshake();
std::unique_ptr m_timer;
std::string m_addr;
std::string m_identifier;
std::string m_credentials;
bool m_connecting;
int m_port;
bool m_ipv6;
std::shared_ptr m_connection;
std::vector m_buffer;
std::unordered_map> m_message_callbacks;
std::function m_message_callback;
std::function m_on_connect_cb;
};
}
}