/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
// @merth notes:
// These classes could be optimized with database reads/writes by storing
// a status flag indicating how object needs to interact with database
#pragma once
#include "common/bodytypes.h"
#include "common/deity.h"
#include "common/eq_constants.h"
#include "common/evolving_items.h"
#include "common/item_data.h"
#include "common/memory_buffer.h"
#include "common/repositories/character_evolving_items_repository.h"
#include "common/timer.h"
#include