#include "../../client.h" void FindClass(Client *c, const Seperator *sep) { if (sep->IsNumber(2)) { const auto class_id = Strings::ToInt(sep->arg[2]); if (EQ::ValueWithin(class_id, WARRIOR, BERSERKER)) { const std::string& class_name = GetClassIDName(class_id); c->Message( Chat::White, fmt::format( "Class {} | {}{}", class_id, class_name, ( c->IsPlayerClass(class_id) ? fmt::format( " ({})", Strings::Commify(GetPlayerClassBit(class_id)) ) : "" ) ).c_str() ); return; } c->Message( Chat::White, fmt::format( "Class ID {} was not found.", class_id ).c_str() ); return; } const auto& search_criteria = Strings::ToLower(sep->argplus[2]); auto found_count = 0; for (uint16 class_id = WARRIOR; class_id <= MERCENARY_MASTER; class_id++) { const std::string& class_name = GetClassIDName(class_id); const auto& class_name_lower = Strings::ToLower(class_name); if (!Strings::Contains(class_name_lower, search_criteria)) { continue; } c->Message( Chat::White, fmt::format( "Class {} | {}{}", class_id, class_name, ( c->IsPlayerClass(class_id) ? fmt::format( " | ({})", Strings::Commify(GetPlayerClassBit(class_id)) ) : "" ) ).c_str() ); found_count++; } c->Message( Chat::White, fmt::format( "{} Class{} found matching '{}'.", found_count, found_count != 1 ? "es" : "", sep->argplus[2] ).c_str() ); }