#include "../client.h" void command_setfaction(Client *c, const Seperator *sep) { if ((sep->arg[1][0] == 0 || strcasecmp(sep->arg[1], "*") == 0) || ((c->GetTarget() == 0) || (c->GetTarget()->IsClient()))) { c->Message(Chat::White, "Usage: #setfaction [faction number]"); return; } auto npcTypeID = c->GetTarget()->CastToNPC()->GetNPCTypeID(); c->Message(Chat::Yellow, "Setting NPC %u to faction %i", npcTypeID, atoi(sep->argplus[1])); std::string query = StringFormat( "UPDATE npc_types SET npc_faction_id = %i WHERE id = %i", atoi(sep->argplus[1]), npcTypeID ); content_db.QueryDatabase(query); }