#include "../client.h" #include "../worldserver.h" extern WorldServer worldserver; void command_motd(Client *c, const Seperator *sep) { auto outpack = new ServerPacket(ServerOP_Motd, sizeof(ServerMotd_Struct)); ServerMotd_Struct *mss = (ServerMotd_Struct *) outpack->pBuffer; strn0cpy(mss->myname, c->GetName(), 64); strn0cpy(mss->motd, sep->argplus[1], 512); worldserver.SendPacket(outpack); safe_delete(outpack); }