#include "../client.h" void command_flymode(Client *c, const Seperator *sep) { Mob *t = c; if (strlen(sep->arg[1]) == 1 && sep->IsNumber(1) && atoi(sep->arg[1]) >= 0 && atoi(sep->arg[1]) <= 5) { if (c->GetTarget()) { t = c->GetTarget(); } int fm = atoi(sep->arg[1]); t->SetFlyMode(static_cast(fm)); t->SendAppearancePacket(AT_Levitate, fm); if (sep->arg[1][0] == '0') { c->Message(Chat::White, "Setting %s to Grounded", t->GetName()); } else if (sep->arg[1][0] == '1') { c->Message(Chat::White, "Setting %s to Flying", t->GetName()); } else if (sep->arg[1][0] == '2') { c->Message(Chat::White, "Setting %s to Levitating", t->GetName()); } else if (sep->arg[1][0] == '3') { c->Message(Chat::White, "Setting %s to In Water", t->GetName()); } else if (sep->arg[1][0] == '4') { c->Message(Chat::White, "Setting %s to Floating(Boat)", t->GetName()); } else if (sep->arg[1][0] == '5') { c->Message(Chat::White, "Setting %s to Levitating While Running", t->GetName()); } } else { c->Message(Chat::White, "#flymode [0/1/2/3/4/5]"); } }