#include "../client.h" #include "../corpse.h" void command_depop(Client *c, const Seperator *sep) { if (c->GetTarget() == 0 || !(c->GetTarget()->IsNPC() || c->GetTarget()->IsNPCCorpse())) { c->Message(Chat::White, "You must have a NPC target for this command. (maybe you meant #depopzone?)"); } else { c->Message(Chat::White, "Depoping '%s'.", c->GetTarget()->GetName()); c->GetTarget()->Depop(); } }