/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "global_define.h" #include "types.h" #include "proc_launcher.h" #ifdef _WINDOWS #include #else #include #include #include #include #include #include #include #include #include #include #endif ProcLauncher ProcLauncher::s_launcher; #ifdef _WINDOWS const ProcLauncher::ProcRef ProcLauncher::ProcError = 0xFFFFFFFF; #else const ProcLauncher::ProcRef ProcLauncher::ProcError = -1; #endif ProcLauncher::ProcLauncher() { #ifndef WIN32 if(signal(SIGCHLD, ProcLauncher::HandleSigChild) == SIG_ERR) fprintf(stderr, "Unable to register child signal handler. Thats bad."); m_signalCount = 0; #endif } void ProcLauncher::Process() { #ifdef _WINDOWS std::map::iterator cur, end, tmp; cur = m_running.begin(); end = m_running.end(); while(cur != end) { DWORD res; if(GetExitCodeProcess(cur->second->proc_info.hProcess, &res)) { //got exit code, see if its still running... if(res == STILL_ACTIVE) { ++cur; continue; } //else, it died, handle properly } else { //not sure the right thing to do here... why would this fail? //GetLastError(); TerminateProcess(cur->second->proc_info.hProcess, 1); } //if we get here, the current process died. tmp = cur; ++tmp; ProcessTerminated(cur); cur = tmp; } #else //!WIN32 while(m_signalCount > 0) { m_signalCount--; int status; ProcRef died = waitpid(-1, &status, WNOHANG); if(died == -1) { //error waiting... shouldent really happen... } else if(died == 0) { //nothing pending... break; } else { //one died... std::map::iterator ref; ref = m_running.find(died); if(ref == m_running.end()) { //unable to find this process in our list... } else { //found... hooray ProcessTerminated(ref); } } } #endif //!WIN32 } void ProcLauncher::ProcessTerminated(std::map::iterator &it) { if(it->second->handler != nullptr) it->second->handler->OnTerminate(it->first, it->second); #ifdef _WINDOWS CloseHandle(it->second->proc_info.hProcess); #else //!WIN32 #endif //!WIN32 delete it->second; m_running.erase(it); } ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) { //consume the pointer Spec *it = to_launch; to_launch = nullptr; #ifdef _WINDOWS STARTUPINFO siStartInfo; BOOL bFuncRetn = FALSE; // Set up members of the PROCESS_INFORMATION structure. ZeroMemory( &it->proc_info, sizeof(PROCESS_INFORMATION) ); // Set up members of the STARTUPINFO structure. ZeroMemory( &siStartInfo, sizeof(STARTUPINFO) ); siStartInfo.cb = sizeof(STARTUPINFO); siStartInfo.dwFlags = 0; //handle output redirection. HANDLE logOut = nullptr; BOOL inherit_handles = FALSE; if(it->logFile.length() > 0) { inherit_handles = TRUE; // Set up our log file to redirect output into. SECURITY_ATTRIBUTES saAttr; saAttr.nLength = sizeof(SECURITY_ATTRIBUTES); saAttr.bInheritHandle = TRUE; //we want this handle to be inherited by the child. saAttr.lpSecurityDescriptor = nullptr; logOut = CreateFile( it->logFile.c_str(), //lpFileName FILE_WRITE_DATA, //dwDesiredAccess FILE_SHARE_READ, //dwShareMode &saAttr, //lpSecurityAttributes CREATE_ALWAYS, //dwCreationDisposition FILE_FLAG_NO_BUFFERING, //dwFlagsAndAttributes nullptr ); //hTemplateFile //configure the startup info to redirect output appropriately. siStartInfo.hStdError = logOut; siStartInfo.hStdOutput = logOut; siStartInfo.hStdInput = nullptr; siStartInfo.dwFlags |= STARTF_USESTDHANDLES; } siStartInfo.dwFlags |= CREATE_NEW_CONSOLE; // Create the child process. //glue together all the nice command line arguments std::string args(it->program); std::vector::iterator cur, end; cur = it->args.begin(); end = it->args.end(); for(; cur != end; ++cur) { args += " "; args += *cur; } bFuncRetn = CreateProcess(it->program.c_str(), const_cast(args.c_str()), // command line nullptr, // process security attributes nullptr, // primary thread security attributes inherit_handles, // handles are not inherited 0, // creation flags (CREATE_NEW_PROCESS_GROUP maybe) nullptr, // use parent's environment nullptr, // use parent's current directory &siStartInfo, // STARTUPINFO pointer &it->proc_info); // receives PROCESS_INFORMATION if (bFuncRetn == 0) { safe_delete(it); //GetLastError() return(ProcError); } //keep process handle open to get exit code CloseHandle(it->proc_info.hThread); //we dont need their thread handle if(logOut != nullptr) CloseHandle(logOut); //we dont want their output handle either. ProcRef res = it->proc_info.dwProcessId; //record this entry.. m_running[res] = it; return(res); #else //!WIN32 //build argv auto argv = new char *[it->args.size() + 2]; unsigned int r; argv[0] = const_cast(it->program.c_str()); for(r = 1; r <= it->args.size(); r++) { argv[r] = const_cast(it->args[r-1].c_str()); } argv[r] = nullptr; ProcRef res = fork(); //cant use vfork since we are opening the log file. if(res == -1) { //error forking... errno safe_delete(it); safe_delete_array(argv); return(ProcError); } if(res == 0) { //child... exec this bitch //handle output redirection if requested. if(it->logFile.length() > 0) { //we will put their output directly into a file. int outfd = creat(it->logFile.c_str(), S_IRUSR | S_IWUSR | S_IRGRP); // S_I + R/W/X + USR/GRP/OTH if(outfd == -1) { fprintf(stderr, "Unable to open log file %s: %s.\n", it->logFile.c_str(), strerror(errno)); close(STDOUT_FILENO); close(STDERR_FILENO); close(STDIN_FILENO); } else { close(STDOUT_FILENO); if(dup2(outfd, STDOUT_FILENO) == -1) { fprintf(stderr, "Unable to duplicate FD %d to %d. Log file will be empty: %s\n", outfd, STDOUT_FILENO, strerror(errno)); const char *err = "Unable to redirect stdout into this file. That sucks."; write(outfd, err, strlen(err)); } close(STDERR_FILENO); if(dup2(outfd, STDERR_FILENO) == -1) { //can no longer print to screen.. const char *err = "Unable to redirect stderr into this file. You might miss some error info in this log."; write(outfd, err, strlen(err)); } close(STDIN_FILENO); close(outfd); //dont need this one, we have two more copies... } } //call it... execv(argv[0], argv); _exit(1); } safe_delete_array(argv); //record this entry.. m_running[res] = it; return(res); #endif //!WIN32 } //if graceful is true, we try to be nice about it if possible bool ProcLauncher::Terminate(const ProcRef &proc, bool graceful) { //we are only willing to kill things we started... auto res = m_running.find(proc); if(res == m_running.end()) return(false); //we do not remove it from the list until we have been notified //that they have been terminated. #ifdef _WINDOWS if(!TerminateProcess(res->second->proc_info.hProcess, 0)) { return(false); } #else //!WIN32 int sig; if(graceful) sig = SIGTERM; else sig = SIGKILL; if(kill(proc, sig) == -1) { return(false); } #endif //!WIN32 return(true); } void ProcLauncher::TerminateAll(bool final) { if(!final) { //send a nice terminate to each process, with intention of waiting for them std::map::iterator cur, end; cur = m_running.begin(); end = m_running.end(); for(; cur != end; ++cur) { Terminate(cur->first, true); } } else { //kill each process and remove it from the list std::map running(m_running); m_running.clear(); std::map::iterator cur, end; cur = running.begin(); end = running.end(); for(; cur != end; ++cur) { Terminate(cur->first, true); safe_delete(cur->second); } } } #ifndef WIN32 void ProcLauncher::HandleSigChild(int signum) { if(signum == SIGCHLD) { ProcLauncher::get()->m_signalCount++; } } #endif ProcLauncher::Spec::Spec() { handler = nullptr; } ProcLauncher::Spec::Spec(const Spec &other) { program = other.program; args = other.args; handler = other.handler; logFile = other.logFile; } ProcLauncher::Spec &ProcLauncher::Spec::operator=(const Spec &other) { program = other.program; args = other.args; handler = other.handler; logFile = other.logFile; return(*this); }