/** * DO NOT MODIFY THIS FILE * * This repository was automatically generated and is NOT to be modified directly. * Any repository modifications are meant to be made to the repository extending the base. * Any modifications to base repositories are to be made by the generator only * * @generator ./utils/scripts/generators/repository-generator.pl * @docs https://docs.eqemu.io/developer/repositories */ #ifndef EQEMU_BASE_ADVENTURE_TEMPLATE_REPOSITORY_H #define EQEMU_BASE_ADVENTURE_TEMPLATE_REPOSITORY_H #include "../../database.h" #include "../../strings.h" #include class BaseAdventureTemplateRepository { public: struct AdventureTemplate { uint32_t id; std::string zone; uint8_t zone_version; uint8_t is_hard; uint8_t is_raid; uint8_t min_level; uint8_t max_level; uint8_t type; uint32_t type_data; uint16_t type_count; float assa_x; float assa_y; float assa_z; float assa_h; std::string text; uint32_t duration; uint32_t zone_in_time; uint16_t win_points; uint16_t lose_points; uint8_t theme; uint16_t zone_in_zone_id; float zone_in_x; float zone_in_y; int16_t zone_in_object_id; float dest_x; float dest_y; float dest_z; float dest_h; uint32_t graveyard_zone_id; float graveyard_x; float graveyard_y; float graveyard_z; std::string graveyard_radius; }; static std::string PrimaryKey() { return std::string("id"); } static std::vector Columns() { return { "id", "zone", "zone_version", "is_hard", "is_raid", "min_level", "max_level", "type", "type_data", "type_count", "assa_x", "assa_y", "assa_z", "assa_h", "text", "duration", "zone_in_time", "win_points", "lose_points", "theme", "zone_in_zone_id", "zone_in_x", "zone_in_y", "zone_in_object_id", "dest_x", "dest_y", "dest_z", "dest_h", "graveyard_zone_id", "graveyard_x", "graveyard_y", "graveyard_z", "graveyard_radius", }; } static std::vector SelectColumns() { return { "id", "zone", "zone_version", "is_hard", "is_raid", "min_level", "max_level", "type", "type_data", "type_count", "assa_x", "assa_y", "assa_z", "assa_h", "text", "duration", "zone_in_time", "win_points", "lose_points", "theme", "zone_in_zone_id", "zone_in_x", "zone_in_y", "zone_in_object_id", "dest_x", "dest_y", "dest_z", "dest_h", "graveyard_zone_id", "graveyard_x", "graveyard_y", "graveyard_z", "graveyard_radius", }; } static std::string ColumnsRaw() { return std::string(Strings::Implode(", ", Columns())); } static std::string SelectColumnsRaw() { return std::string(Strings::Implode(", ", SelectColumns())); } static std::string TableName() { return std::string("adventure_template"); } static std::string BaseSelect() { return fmt::format( "SELECT {} FROM {}", SelectColumnsRaw(), TableName() ); } static std::string BaseInsert() { return fmt::format( "INSERT INTO {} ({}) ", TableName(), ColumnsRaw() ); } static AdventureTemplate NewEntity() { AdventureTemplate e{}; e.id = 0; e.zone = ""; e.zone_version = 0; e.is_hard = 0; e.is_raid = 0; e.min_level = 1; e.max_level = 65; e.type = 0; e.type_data = 0; e.type_count = 0; e.assa_x = 0; e.assa_y = 0; e.assa_z = 0; e.assa_h = 0; e.text = ""; e.duration = 7200; e.zone_in_time = 1800; e.win_points = 0; e.lose_points = 0; e.theme = 1; e.zone_in_zone_id = 0; e.zone_in_x = 0; e.zone_in_y = 0; e.zone_in_object_id = 0; e.dest_x = 0; e.dest_y = 0; e.dest_z = 0; e.dest_h = 0; e.graveyard_zone_id = 0; e.graveyard_x = 0; e.graveyard_y = 0; e.graveyard_z = 0; e.graveyard_radius = 0; return e; } static AdventureTemplate GetAdventureTemplate( const std::vector &adventure_templates, int adventure_template_id ) { for (auto &adventure_template : adventure_templates) { if (adventure_template.id == adventure_template_id) { return adventure_template; } } return NewEntity(); } static AdventureTemplate FindOne( Database& db, int adventure_template_id ) { auto results = db.QueryDatabase( fmt::format( "{} WHERE {} = {} LIMIT 1", BaseSelect(), PrimaryKey(), adventure_template_id ) ); auto row = results.begin(); if (results.RowCount() == 1) { AdventureTemplate e{}; e.id = row[0] ? static_cast(strtoul(row[0], nullptr, 10)) : 0; e.zone = row[1] ? row[1] : ""; e.zone_version = row[2] ? static_cast(strtoul(row[2], nullptr, 10)) : 0; e.is_hard = row[3] ? static_cast(strtoul(row[3], nullptr, 10)) : 0; e.is_raid = row[4] ? static_cast(strtoul(row[4], nullptr, 10)) : 0; e.min_level = row[5] ? static_cast(strtoul(row[5], nullptr, 10)) : 1; e.max_level = row[6] ? static_cast(strtoul(row[6], nullptr, 10)) : 65; e.type = row[7] ? static_cast(strtoul(row[7], nullptr, 10)) : 0; e.type_data = row[8] ? static_cast(strtoul(row[8], nullptr, 10)) : 0; e.type_count = row[9] ? static_cast(strtoul(row[9], nullptr, 10)) : 0; e.assa_x = row[10] ? strtof(row[10], nullptr) : 0; e.assa_y = row[11] ? strtof(row[11], nullptr) : 0; e.assa_z = row[12] ? strtof(row[12], nullptr) : 0; e.assa_h = row[13] ? strtof(row[13], nullptr) : 0; e.text = row[14] ? row[14] : ""; e.duration = row[15] ? static_cast(strtoul(row[15], nullptr, 10)) : 7200; e.zone_in_time = row[16] ? static_cast(strtoul(row[16], nullptr, 10)) : 1800; e.win_points = row[17] ? static_cast(strtoul(row[17], nullptr, 10)) : 0; e.lose_points = row[18] ? static_cast(strtoul(row[18], nullptr, 10)) : 0; e.theme = row[19] ? static_cast(strtoul(row[19], nullptr, 10)) : 1; e.zone_in_zone_id = row[20] ? static_cast(strtoul(row[20], nullptr, 10)) : 0; e.zone_in_x = row[21] ? strtof(row[21], nullptr) : 0; e.zone_in_y = row[22] ? strtof(row[22], nullptr) : 0; e.zone_in_object_id = row[23] ? static_cast(atoi(row[23])) : 0; e.dest_x = row[24] ? strtof(row[24], nullptr) : 0; e.dest_y = row[25] ? strtof(row[25], nullptr) : 0; e.dest_z = row[26] ? strtof(row[26], nullptr) : 0; e.dest_h = row[27] ? strtof(row[27], nullptr) : 0; e.graveyard_zone_id = row[28] ? static_cast(strtoul(row[28], nullptr, 10)) : 0; e.graveyard_x = row[29] ? strtof(row[29], nullptr) : 0; e.graveyard_y = row[30] ? strtof(row[30], nullptr) : 0; e.graveyard_z = row[31] ? strtof(row[31], nullptr) : 0; return e; } return NewEntity(); } static int DeleteOne( Database& db, int adventure_template_id ) { auto results = db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {} = {}", TableName(), PrimaryKey(), adventure_template_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static int UpdateOne( Database& db, const AdventureTemplate &e ) { std::vector v; auto columns = Columns(); v.push_back(columns[0] + " = " + std::to_string(e.id)); v.push_back(columns[1] + " = '" + Strings::Escape(e.zone) + "'"); v.push_back(columns[2] + " = " + std::to_string(e.zone_version)); v.push_back(columns[3] + " = " + std::to_string(e.is_hard)); v.push_back(columns[4] + " = " + std::to_string(e.is_raid)); v.push_back(columns[5] + " = " + std::to_string(e.min_level)); v.push_back(columns[6] + " = " + std::to_string(e.max_level)); v.push_back(columns[7] + " = " + std::to_string(e.type)); v.push_back(columns[8] + " = " + std::to_string(e.type_data)); v.push_back(columns[9] + " = " + std::to_string(e.type_count)); v.push_back(columns[10] + " = " + std::to_string(e.assa_x)); v.push_back(columns[11] + " = " + std::to_string(e.assa_y)); v.push_back(columns[12] + " = " + std::to_string(e.assa_z)); v.push_back(columns[13] + " = " + std::to_string(e.assa_h)); v.push_back(columns[14] + " = '" + Strings::Escape(e.text) + "'"); v.push_back(columns[15] + " = " + std::to_string(e.duration)); v.push_back(columns[16] + " = " + std::to_string(e.zone_in_time)); v.push_back(columns[17] + " = " + std::to_string(e.win_points)); v.push_back(columns[18] + " = " + std::to_string(e.lose_points)); v.push_back(columns[19] + " = " + std::to_string(e.theme)); v.push_back(columns[20] + " = " + std::to_string(e.zone_in_zone_id)); v.push_back(columns[21] + " = " + std::to_string(e.zone_in_x)); v.push_back(columns[22] + " = " + std::to_string(e.zone_in_y)); v.push_back(columns[23] + " = " + std::to_string(e.zone_in_object_id)); v.push_back(columns[24] + " = " + std::to_string(e.dest_x)); v.push_back(columns[25] + " = " + std::to_string(e.dest_y)); v.push_back(columns[26] + " = " + std::to_string(e.dest_z)); v.push_back(columns[27] + " = " + std::to_string(e.dest_h)); v.push_back(columns[28] + " = " + std::to_string(e.graveyard_zone_id)); v.push_back(columns[29] + " = " + std::to_string(e.graveyard_x)); v.push_back(columns[30] + " = " + std::to_string(e.graveyard_y)); v.push_back(columns[31] + " = " + std::to_string(e.graveyard_z)); v.push_back(columns[32] + " = " + std::to_string(e.graveyard_radius)); auto results = db.QueryDatabase( fmt::format( "UPDATE {} SET {} WHERE {} = {}", TableName(), Strings::Implode(", ", v), PrimaryKey(), e.id ) ); return (results.Success() ? results.RowsAffected() : 0); } static AdventureTemplate InsertOne( Database& db, AdventureTemplate e ) { std::vector v; v.push_back(std::to_string(e.id)); v.push_back("'" + Strings::Escape(e.zone) + "'"); v.push_back(std::to_string(e.zone_version)); v.push_back(std::to_string(e.is_hard)); v.push_back(std::to_string(e.is_raid)); v.push_back(std::to_string(e.min_level)); v.push_back(std::to_string(e.max_level)); v.push_back(std::to_string(e.type)); v.push_back(std::to_string(e.type_data)); v.push_back(std::to_string(e.type_count)); v.push_back(std::to_string(e.assa_x)); v.push_back(std::to_string(e.assa_y)); v.push_back(std::to_string(e.assa_z)); v.push_back(std::to_string(e.assa_h)); v.push_back("'" + Strings::Escape(e.text) + "'"); v.push_back(std::to_string(e.duration)); v.push_back(std::to_string(e.zone_in_time)); v.push_back(std::to_string(e.win_points)); v.push_back(std::to_string(e.lose_points)); v.push_back(std::to_string(e.theme)); v.push_back(std::to_string(e.zone_in_zone_id)); v.push_back(std::to_string(e.zone_in_x)); v.push_back(std::to_string(e.zone_in_y)); v.push_back(std::to_string(e.zone_in_object_id)); v.push_back(std::to_string(e.dest_x)); v.push_back(std::to_string(e.dest_y)); v.push_back(std::to_string(e.dest_z)); v.push_back(std::to_string(e.dest_h)); v.push_back(std::to_string(e.graveyard_zone_id)); v.push_back(std::to_string(e.graveyard_x)); v.push_back(std::to_string(e.graveyard_y)); v.push_back(std::to_string(e.graveyard_z)); v.push_back(std::to_string(e.graveyard_radius)); auto results = db.QueryDatabase( fmt::format( "{} VALUES ({})", BaseInsert(), Strings::Implode(",", v) ) ); if (results.Success()) { e.id = results.LastInsertedID(); return e; } e = NewEntity(); return e; } static int InsertMany( Database& db, const std::vector &entries ) { std::vector insert_chunks; for (auto &e: entries) { std::vector v; v.push_back(std::to_string(e.id)); v.push_back("'" + Strings::Escape(e.zone) + "'"); v.push_back(std::to_string(e.zone_version)); v.push_back(std::to_string(e.is_hard)); v.push_back(std::to_string(e.is_raid)); v.push_back(std::to_string(e.min_level)); v.push_back(std::to_string(e.max_level)); v.push_back(std::to_string(e.type)); v.push_back(std::to_string(e.type_data)); v.push_back(std::to_string(e.type_count)); v.push_back(std::to_string(e.assa_x)); v.push_back(std::to_string(e.assa_y)); v.push_back(std::to_string(e.assa_z)); v.push_back(std::to_string(e.assa_h)); v.push_back("'" + Strings::Escape(e.text) + "'"); v.push_back(std::to_string(e.duration)); v.push_back(std::to_string(e.zone_in_time)); v.push_back(std::to_string(e.win_points)); v.push_back(std::to_string(e.lose_points)); v.push_back(std::to_string(e.theme)); v.push_back(std::to_string(e.zone_in_zone_id)); v.push_back(std::to_string(e.zone_in_x)); v.push_back(std::to_string(e.zone_in_y)); v.push_back(std::to_string(e.zone_in_object_id)); v.push_back(std::to_string(e.dest_x)); v.push_back(std::to_string(e.dest_y)); v.push_back(std::to_string(e.dest_z)); v.push_back(std::to_string(e.dest_h)); v.push_back(std::to_string(e.graveyard_zone_id)); v.push_back(std::to_string(e.graveyard_x)); v.push_back(std::to_string(e.graveyard_y)); v.push_back(std::to_string(e.graveyard_z)); v.push_back(std::to_string(e.graveyard_radius)); insert_chunks.push_back("(" + Strings::Implode(",", v) + ")"); } std::vector v; auto results = db.QueryDatabase( fmt::format( "{} VALUES {}", BaseInsert(), Strings::Implode(",", insert_chunks) ) ); return (results.Success() ? results.RowsAffected() : 0); } static std::vector All(Database& db) { std::vector all_entries; auto results = db.QueryDatabase( fmt::format( "{}", BaseSelect() ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { AdventureTemplate e{}; e.id = row[0] ? static_cast(strtoul(row[0], nullptr, 10)) : 0; e.zone = row[1] ? row[1] : ""; e.zone_version = row[2] ? static_cast(strtoul(row[2], nullptr, 10)) : 0; e.is_hard = row[3] ? static_cast(strtoul(row[3], nullptr, 10)) : 0; e.is_raid = row[4] ? static_cast(strtoul(row[4], nullptr, 10)) : 0; e.min_level = row[5] ? static_cast(strtoul(row[5], nullptr, 10)) : 1; e.max_level = row[6] ? static_cast(strtoul(row[6], nullptr, 10)) : 65; e.type = row[7] ? static_cast(strtoul(row[7], nullptr, 10)) : 0; e.type_data = row[8] ? static_cast(strtoul(row[8], nullptr, 10)) : 0; e.type_count = row[9] ? static_cast(strtoul(row[9], nullptr, 10)) : 0; e.assa_x = row[10] ? strtof(row[10], nullptr) : 0; e.assa_y = row[11] ? strtof(row[11], nullptr) : 0; e.assa_z = row[12] ? strtof(row[12], nullptr) : 0; e.assa_h = row[13] ? strtof(row[13], nullptr) : 0; e.text = row[14] ? row[14] : ""; e.duration = row[15] ? static_cast(strtoul(row[15], nullptr, 10)) : 7200; e.zone_in_time = row[16] ? static_cast(strtoul(row[16], nullptr, 10)) : 1800; e.win_points = row[17] ? static_cast(strtoul(row[17], nullptr, 10)) : 0; e.lose_points = row[18] ? static_cast(strtoul(row[18], nullptr, 10)) : 0; e.theme = row[19] ? static_cast(strtoul(row[19], nullptr, 10)) : 1; e.zone_in_zone_id = row[20] ? static_cast(strtoul(row[20], nullptr, 10)) : 0; e.zone_in_x = row[21] ? strtof(row[21], nullptr) : 0; e.zone_in_y = row[22] ? strtof(row[22], nullptr) : 0; e.zone_in_object_id = row[23] ? static_cast(atoi(row[23])) : 0; e.dest_x = row[24] ? strtof(row[24], nullptr) : 0; e.dest_y = row[25] ? strtof(row[25], nullptr) : 0; e.dest_z = row[26] ? strtof(row[26], nullptr) : 0; e.dest_h = row[27] ? strtof(row[27], nullptr) : 0; e.graveyard_zone_id = row[28] ? static_cast(strtoul(row[28], nullptr, 10)) : 0; e.graveyard_x = row[29] ? strtof(row[29], nullptr) : 0; e.graveyard_y = row[30] ? strtof(row[30], nullptr) : 0; e.graveyard_z = row[31] ? strtof(row[31], nullptr) : 0; all_entries.push_back(e); } return all_entries; } static std::vector GetWhere(Database& db, const std::string &where_filter) { std::vector all_entries; auto results = db.QueryDatabase( fmt::format( "{} WHERE {}", BaseSelect(), where_filter ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { AdventureTemplate e{}; e.id = row[0] ? static_cast(strtoul(row[0], nullptr, 10)) : 0; e.zone = row[1] ? row[1] : ""; e.zone_version = row[2] ? static_cast(strtoul(row[2], nullptr, 10)) : 0; e.is_hard = row[3] ? static_cast(strtoul(row[3], nullptr, 10)) : 0; e.is_raid = row[4] ? static_cast(strtoul(row[4], nullptr, 10)) : 0; e.min_level = row[5] ? static_cast(strtoul(row[5], nullptr, 10)) : 1; e.max_level = row[6] ? static_cast(strtoul(row[6], nullptr, 10)) : 65; e.type = row[7] ? static_cast(strtoul(row[7], nullptr, 10)) : 0; e.type_data = row[8] ? static_cast(strtoul(row[8], nullptr, 10)) : 0; e.type_count = row[9] ? static_cast(strtoul(row[9], nullptr, 10)) : 0; e.assa_x = row[10] ? strtof(row[10], nullptr) : 0; e.assa_y = row[11] ? strtof(row[11], nullptr) : 0; e.assa_z = row[12] ? strtof(row[12], nullptr) : 0; e.assa_h = row[13] ? strtof(row[13], nullptr) : 0; e.text = row[14] ? row[14] : ""; e.duration = row[15] ? static_cast(strtoul(row[15], nullptr, 10)) : 7200; e.zone_in_time = row[16] ? static_cast(strtoul(row[16], nullptr, 10)) : 1800; e.win_points = row[17] ? static_cast(strtoul(row[17], nullptr, 10)) : 0; e.lose_points = row[18] ? static_cast(strtoul(row[18], nullptr, 10)) : 0; e.theme = row[19] ? static_cast(strtoul(row[19], nullptr, 10)) : 1; e.zone_in_zone_id = row[20] ? static_cast(strtoul(row[20], nullptr, 10)) : 0; e.zone_in_x = row[21] ? strtof(row[21], nullptr) : 0; e.zone_in_y = row[22] ? strtof(row[22], nullptr) : 0; e.zone_in_object_id = row[23] ? static_cast(atoi(row[23])) : 0; e.dest_x = row[24] ? strtof(row[24], nullptr) : 0; e.dest_y = row[25] ? strtof(row[25], nullptr) : 0; e.dest_z = row[26] ? strtof(row[26], nullptr) : 0; e.dest_h = row[27] ? strtof(row[27], nullptr) : 0; e.graveyard_zone_id = row[28] ? static_cast(strtoul(row[28], nullptr, 10)) : 0; e.graveyard_x = row[29] ? strtof(row[29], nullptr) : 0; e.graveyard_y = row[30] ? strtof(row[30], nullptr) : 0; e.graveyard_z = row[31] ? strtof(row[31], nullptr) : 0; all_entries.push_back(e); } return all_entries; } static int DeleteWhere(Database& db, const std::string &where_filter) { auto results = db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {}", TableName(), where_filter ) ); return (results.Success() ? results.RowsAffected() : 0); } static int Truncate(Database& db) { auto results = db.QueryDatabase( fmt::format( "TRUNCATE TABLE {}", TableName() ) ); return (results.Success() ? results.RowsAffected() : 0); } static int64 GetMaxId(Database& db) { auto results = db.QueryDatabase( fmt::format( "SELECT COALESCE(MAX({}), 0) FROM {}", PrimaryKey(), TableName() ) ); return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0); } static int64 Count(Database& db, const std::string &where_filter = "") { auto results = db.QueryDatabase( fmt::format( "SELECT COUNT(*) FROM {} {}", TableName(), (where_filter.empty() ? "" : "WHERE " + where_filter) ) ); return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0); } static std::string BaseReplace() { return fmt::format( "REPLACE INTO {} ({}) ", TableName(), ColumnsRaw() ); } static int ReplaceOne( Database& db, const AdventureTemplate &e ) { std::vector v; v.push_back(std::to_string(e.id)); v.push_back("'" + Strings::Escape(e.zone) + "'"); v.push_back(std::to_string(e.zone_version)); v.push_back(std::to_string(e.is_hard)); v.push_back(std::to_string(e.is_raid)); v.push_back(std::to_string(e.min_level)); v.push_back(std::to_string(e.max_level)); v.push_back(std::to_string(e.type)); v.push_back(std::to_string(e.type_data)); v.push_back(std::to_string(e.type_count)); v.push_back(std::to_string(e.assa_x)); v.push_back(std::to_string(e.assa_y)); v.push_back(std::to_string(e.assa_z)); v.push_back(std::to_string(e.assa_h)); v.push_back("'" + Strings::Escape(e.text) + "'"); v.push_back(std::to_string(e.duration)); v.push_back(std::to_string(e.zone_in_time)); v.push_back(std::to_string(e.win_points)); v.push_back(std::to_string(e.lose_points)); v.push_back(std::to_string(e.theme)); v.push_back(std::to_string(e.zone_in_zone_id)); v.push_back(std::to_string(e.zone_in_x)); v.push_back(std::to_string(e.zone_in_y)); v.push_back(std::to_string(e.zone_in_object_id)); v.push_back(std::to_string(e.dest_x)); v.push_back(std::to_string(e.dest_y)); v.push_back(std::to_string(e.dest_z)); v.push_back(std::to_string(e.dest_h)); v.push_back(std::to_string(e.graveyard_zone_id)); v.push_back(std::to_string(e.graveyard_x)); v.push_back(std::to_string(e.graveyard_y)); v.push_back(std::to_string(e.graveyard_z)); v.push_back(std::to_string(e.graveyard_radius)); auto results = db.QueryDatabase( fmt::format( "{} VALUES ({})", BaseReplace(), Strings::Implode(",", v) ) ); return (results.Success() ? results.RowsAffected() : 0); } static int ReplaceMany( Database& db, const std::vector &entries ) { std::vector insert_chunks; for (auto &e: entries) { std::vector v; v.push_back(std::to_string(e.id)); v.push_back("'" + Strings::Escape(e.zone) + "'"); v.push_back(std::to_string(e.zone_version)); v.push_back(std::to_string(e.is_hard)); v.push_back(std::to_string(e.is_raid)); v.push_back(std::to_string(e.min_level)); v.push_back(std::to_string(e.max_level)); v.push_back(std::to_string(e.type)); v.push_back(std::to_string(e.type_data)); v.push_back(std::to_string(e.type_count)); v.push_back(std::to_string(e.assa_x)); v.push_back(std::to_string(e.assa_y)); v.push_back(std::to_string(e.assa_z)); v.push_back(std::to_string(e.assa_h)); v.push_back("'" + Strings::Escape(e.text) + "'"); v.push_back(std::to_string(e.duration)); v.push_back(std::to_string(e.zone_in_time)); v.push_back(std::to_string(e.win_points)); v.push_back(std::to_string(e.lose_points)); v.push_back(std::to_string(e.theme)); v.push_back(std::to_string(e.zone_in_zone_id)); v.push_back(std::to_string(e.zone_in_x)); v.push_back(std::to_string(e.zone_in_y)); v.push_back(std::to_string(e.zone_in_object_id)); v.push_back(std::to_string(e.dest_x)); v.push_back(std::to_string(e.dest_y)); v.push_back(std::to_string(e.dest_z)); v.push_back(std::to_string(e.dest_h)); v.push_back(std::to_string(e.graveyard_zone_id)); v.push_back(std::to_string(e.graveyard_x)); v.push_back(std::to_string(e.graveyard_y)); v.push_back(std::to_string(e.graveyard_z)); v.push_back(std::to_string(e.graveyard_radius)); insert_chunks.push_back("(" + Strings::Implode(",", v) + ")"); } std::vector v; auto results = db.QueryDatabase( fmt::format( "{} VALUES {}", BaseReplace(), Strings::Implode(",", insert_chunks) ) ); return (results.Success() ? results.RowsAffected() : 0); } }; #endif //EQEMU_BASE_ADVENTURE_TEMPLATE_REPOSITORY_H