/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "account_management.h" #include "login_server.h" extern LoginServer server; /** * @param username * @param password * @return */ bool AccountManagement::CreateLocalLoginServerAccount( std::string username, std::string password ) { auto mode = server.options.GetEncryptionMode(); auto hash = eqcrypt_hash(username, password, mode); LogInfo( "Attempting to create local login account for user [{0}] encryption algorithm [{1}] ({2})", username, GetEncryptionByModeId(mode), mode ); unsigned int db_id = 0; std::string db_loginserver = server.options.GetDefaultLoginServerName(); if (server.db->DoesLoginServerAccountExist(username, hash, db_loginserver, 1)) { LogInfo( "Attempting to create local login account for user [{0}] login [{1}] db_id [{2}] but already exists!", username, db_loginserver, db_id ); return false; } if (server.db->CreateLoginData(username, hash, db_loginserver, db_id)) { LogInfo( "Account creation success for user [{0}] encryption algorithm [{1}] ({2})", username, GetEncryptionByModeId(mode), mode ); return true; } LogError("Failed to create local login account for user [{0}]!", username); return false; }