/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "../common/global_define.h" #include "../common/rulesys.h" #include "../common/strings.h" #include "../common/timer.h" #include "../common/repositories/character_corpses_repository.h" #include "../common/repositories/dynamic_zone_members_repository.h" #include "../common/repositories/dynamic_zones_repository.h" #include "../common/repositories/group_id_repository.h" #include "../common/repositories/instance_list_repository.h" #include "../common/repositories/instance_list_player_repository.h" #include "../common/repositories/raid_members_repository.h" #include "../common/repositories/respawn_times_repository.h" #include "../common/repositories/spawn_condition_values_repository.h" #include "database.h" #include #include // Disgrace: for windows compile #ifdef _WINDOWS #include #define snprintf _snprintf #define strncasecmp _strnicmp #define strcasecmp _stricmp #else #include "unix.h" #include "../zone/zonedb.h" #include #include #endif bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id) { auto e = InstanceListPlayerRepository::NewEntity(); e.id = instance_id; e.charid = character_id; return InstanceListPlayerRepository::ReplaceOne(*this, e); } bool Database::CheckInstanceByCharID(uint16 instance_id, uint32 character_id) { if (!instance_id) { return false; } auto l = InstanceListPlayerRepository::GetWhere( *this, fmt::format( "id = {} AND charid = {}", instance_id, character_id ) ); if (l.empty()) { return false; } return true; } bool Database::CheckInstanceExists(uint16 instance_id) { if (!instance_id) { return false; } auto i = InstanceListRepository::FindOne(*this, instance_id); if (!i.id) { return false; } return true; } bool Database::CheckInstanceExpired(uint16 instance_id) { if (!instance_id) { return true; } auto i = InstanceListRepository::FindOne(*this, instance_id); if (!i.id) { return true; } if (i.never_expires) { return false; } timeval tv{}; gettimeofday(&tv, nullptr); return (i.start_time + i.duration) <= tv.tv_sec; } bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration) { auto e = InstanceListRepository::NewEntity(); e.id = instance_id; e.zone = zone_id; e.version = version; e.start_time = std::time(nullptr); e.duration = duration; return InstanceListRepository::InsertOne(*this, e).id; } bool Database::GetUnusedInstanceID(uint16 &instance_id) { uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances); uint32 max_instance_id = 32000; // sanity check reserved if (max_reserved_instance_id >= max_instance_id) { instance_id = 0; return false; } // recycle instances if (RuleB(Instances, RecycleInstanceIds)) { //query to get first unused id above reserved auto query = fmt::format( SQL( SELECT id FROM instance_list WHERE id = {}; ), max_reserved_instance_id + 1 ); auto results = QueryDatabase(query); // could not successfully query - bail out if (!results.Success()) { instance_id = 0; return false; } // first id is available if (results.RowCount() == 0) { instance_id = max_reserved_instance_id + 1; return true; } // now look for next available above reserved query = fmt::format( SQL( SELECT MIN(i.id + 1) AS next_available FROM instance_list i LEFT JOIN instance_list i2 ON i.id + 1 = i2.id WHERE i.id >= {} AND i2.id IS NULL; ), max_reserved_instance_id ); results = QueryDatabase(query); // could not successfully query - bail out if (!results.Success()) { instance_id = 0; return false; } // did not retrieve any rows - bail out if (results.RowCount() == 0) { instance_id = 0; return false; } auto row = results.begin(); // check that id is within limits if (row[0] && Strings::ToInt(row[0]) <= max_instance_id) { instance_id = Strings::ToInt(row[0]); return true; } // no available instance ids instance_id = 0; return false; } // get max unused id above reserved auto query = fmt::format( "SELECT IFNULL(MAX(id), {}) + 1 FROM instance_list WHERE id > {}", max_reserved_instance_id, max_reserved_instance_id ); auto results = QueryDatabase(query); // could not successfully query - bail out if (!results.Success()) { instance_id = 0; return false; } // did not retrieve any rows - bail out if (results.RowCount() == 0) { instance_id = 0; return false; } auto row = results.begin(); // no instances currently used if (!row[0]) { instance_id = max_reserved_instance_id + 1; return true; } // check that id is within limits if (Strings::ToInt(row[0]) <= max_instance_id) { instance_id = Strings::ToInt(row[0]); return true; } // no available instance ids instance_id = 0; return false; } bool Database::IsGlobalInstance(uint16 instance_id) { if (!instance_id) { return false; } auto i = InstanceListRepository::FindOne(*this, instance_id); if (!i.id) { return false; } return i.is_global; } bool Database::RemoveClientFromInstance(uint16 instance_id, uint32 char_id) { return InstanceListPlayerRepository::DeleteWhere( *this, fmt::format( "id = {} AND charid = {}", instance_id, char_id ) ); } bool Database::RemoveClientsFromInstance(uint16 instance_id) { return InstanceListPlayerRepository::DeleteOne(*this, instance_id); } bool Database::VerifyInstanceAlive(uint16 instance_id, uint32 character_id) { //we are not saved to this instance so set our instance to 0 if (!IsGlobalInstance(instance_id) && !CheckInstanceByCharID(instance_id, character_id)) { return false; } if (CheckInstanceExpired(instance_id)) { DeleteInstance(instance_id); return false; } return true; } bool Database::VerifyZoneInstance(uint32 zone_id, uint16 instance_id) { auto l = InstanceListRepository::GetWhere( *this, fmt::format( "id = {} AND zone = {}", instance_id, zone_id ) ); if (l.empty()) { return false; } return true; } uint16 Database::GetInstanceID(uint32 zone_id, uint32 character_id, int16 version) { if (!zone_id) { return 0; } const auto query = fmt::format( "SELECT instance_list.id FROM " "instance_list, instance_list_player WHERE " "instance_list.zone = {} AND " "instance_list.version = {} AND " "instance_list.id = instance_list_player.id AND " "instance_list_player.charid = {} " "LIMIT 1;", zone_id, version, character_id ); auto results = QueryDatabase(query); if (!results.Success() || !results.RowCount()) { return 0; } auto row = results.begin(); return static_cast(Strings::ToUnsignedInt(row[0])); } std::vector Database::GetInstanceIDs(uint32 zone_id, uint32 character_id) { std::vector l; if (!zone_id) { return l; } const auto query = fmt::format( "SELECT instance_list.id FROM " "instance_list, instance_list_player WHERE " "instance_list.zone = {} AND " "instance_list.id = instance_list_player.id AND " "instance_list_player.charid = {}", zone_id, character_id ); auto results = QueryDatabase(query); if (!results.Success() || !results.RowCount()) { return l; } for (auto row : results) { l.push_back(static_cast(Strings::ToUnsignedInt(row[0]))); } return l; } uint8_t Database::GetInstanceVersion(uint16 instance_id) { if (!instance_id) { return 0; } auto i = InstanceListRepository::FindOne(*this, instance_id); if (!i.id) { return 0; } return i.version; } uint32 Database::GetTimeRemainingInstance(uint16 instance_id, bool &is_perma) { auto i = InstanceListRepository::FindOne(*this, instance_id); if (!i.id) { is_perma = false; return 0; } if (i.never_expires) { is_perma = true; return 0; } is_perma = false; timeval tv; gettimeofday(&tv, nullptr); return ((i.start_time + i.duration) - tv.tv_sec); } uint32 Database::GetInstanceZoneID(uint16 instance_id) { if (!instance_id) { return 0; } auto i = InstanceListRepository::FindOne(*this, instance_id); if (!i.id) { return 0; } return i.zone; } void Database::AssignGroupToInstance(uint32 group_id, uint32 instance_id) { auto zone_id = GetInstanceZoneID(instance_id); auto version = GetInstanceVersion(instance_id); auto l = GroupIdRepository::GetWhere( *this, fmt::format( "groupid = {}", group_id ) ); if (l.empty()) { return; } for (const auto& e : l) { if (!GetInstanceID(zone_id, e.charid, version)) { AddClientToInstance(instance_id, e.charid); } } } void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id) { auto zone_id = GetInstanceZoneID(instance_id); auto version = GetInstanceVersion(instance_id); auto l = RaidMembersRepository::GetWhere( *this, fmt::format( "raidid = {}", raid_id ) ); if (l.empty()) { return; } for (const auto& e : l) { if (!GetInstanceID(zone_id, e.charid, version)) { AddClientToInstance(instance_id, e.charid); } } } void Database::DeleteInstance(uint16 instance_id) { InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id)); RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id)); SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id)); DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id); DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id)); CharacterCorpsesRepository::BuryInstance(*this, instance_id); } void Database::FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id) { auto instance_id = GetInstanceID(zone_id, character_id, version); if (instance_id) { return; } char ln[128]; memset(ln, 0, 128); GetGroupLeadershipInfo(group_id, ln); auto group_leader_id = GetCharacterID((const char*)ln); auto group_leader_instance_id = GetInstanceID(zone_id, group_leader_id, version); if (!group_leader_instance_id) { return; } AddClientToInstance(group_leader_instance_id, character_id); } void Database::FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 raid_id) { uint16 instance_id = GetInstanceID(zone_id, character_id, version); if (instance_id) { return; } auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id)); auto raid_leader_instance_id = GetInstanceID(zone_id, raid_leader_id, version); if (!raid_leader_instance_id) { return; } AddClientToInstance(raid_leader_instance_id, character_id); } void Database::GetCharactersInInstance(uint16 instance_id, std::list &character_ids) { auto l = InstanceListPlayerRepository::GetWhere(*this, fmt::format("id = {}", instance_id)); if (l.empty()) { return; } for (const auto& e : l) { character_ids.push_back(e.charid); } } void Database::PurgeExpiredInstances() { /** * Delay purging by a day so that we can continue using adjacent free instance id's * from the table without risking the chance we immediately re-allocate a zone that freshly expired but * has not been fully de-allocated */ auto l = InstanceListRepository::GetWhere( *this, "(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0" ); if (l.empty()) { return; } std::vector instance_ids; for (const auto& e : l) { instance_ids.emplace_back(std::to_string(e.id)); } const auto imploded_instance_ids = Strings::Implode(",", instance_ids); InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids)); InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids)); RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids)); SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids)); CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids); DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids); DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids)); } void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration) { auto i = InstanceListRepository::FindOne(*this, instance_id); if (!i.id) { return; } i.start_time = std::time(nullptr); i.duration = new_duration; InstanceListRepository::UpdateOne(*this, i); }