#include "../debug.h" #include "patches.h" #include "Client62.h" #include "Titanium.h" #include "Underfoot.h" #include "SoF.h" #include "SoD.h" #include "RoF.h" //#include "RoF2.h" void RegisterAllPatches(EQStreamIdentifier &into) { Client62::Register(into); Titanium::Register(into); SoF::Register(into); SoD::Register(into); Underfoot::Register(into); RoF::Register(into); //RoF2::Register(into); } void ReloadAllPatches() { Client62::Reload(); Titanium::Reload(); SoF::Reload(); SoD::Reload(); Underfoot::Reload(); RoF::Reload(); //RoF2::Reload(); }