#include "../client.h" void command_spawn(Client *c, const Seperator *sep) { if (sep->arg[1][0] != 0) { Client *client = entity_list.GetClientByName(sep->arg[1]); if (client) { c->Message(Chat::White, "You cannot spawn a mob with the same name as a character!"); return; } } NPC *npc = NPC::SpawnNPC(sep->argplus[1], c->GetPosition(), c); if (!npc) { c->Message( Chat::White, "Format: #spawn name race level material hp gender class priweapon secweapon merchantid bodytype - spawns a npc those parameters." ); c->Message( Chat::White, "Name Format: NPCFirstname_NPCLastname - All numbers in a name are stripped and \"_\" characters become a space." ); c->Message( Chat::White, "Note: Using \"-\" for gender will autoselect the gender for the race. Using \"-\" for HP will use the calculated maximum HP." ); } }