#include "../client.h" #include "../groups.h" void command_refreshgroup(Client *c, const Seperator *sep) { auto target = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { target = c->GetTarget()->CastToClient(); } Group *group = target->GetGroup(); if (!group) { c->Message( Chat::White, fmt::format( "{} {} not in a group.", c->GetTargetDescription(target, TargetDescriptionType::UCYou), c == target ? "are" : "is" ).c_str() ); return; } database.RefreshGroupFromDB(target); c->Message( Chat::White, fmt::format( "Group has been refreshed for {}.", c->GetTargetDescription(target) ).c_str() ); if (c != target) { target->Message( Chat::White, fmt::format( "Your group has been refreshed by {}.", c->GetCleanName() ).c_str() ); } }