#include "../client.h" void command_pvp(Client *c, const Seperator *sep) { int arguments = sep->argnum; if (!arguments) { c->Message(Chat::White, "Usage: #pvp [On|Off]"); return; } bool pvp_state = atobool(sep->arg[1]); Client* target = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { target = c->GetTarget()->CastToClient(); } target->SetPVP(pvp_state); if (c != target) { c->Message( Chat::White, fmt::format( "{} now follow{} the ways of {}.", c->GetTargetDescription(target, TargetDescriptionType::UCYou), c != target ? "s" : "", pvp_state ? "Discord" : "Order" ).c_str() ); } }