#include "../client.h" void command_level(Client *c, const Seperator *sep) { int arguments = sep->argnum; if (!arguments || !sep->IsNumber(1)) { c->Message(Chat::White, "Usage: #level [Level]"); return; } auto target = c->GetTarget(); if (!target) { c->Message(Chat::White, "You must have a target to use this command."); return; } auto level = static_cast(std::stoul(sep->arg[1])); auto max_level = static_cast(RuleI(Character, MaxLevel)); if (c->Admin() < RuleI(GM, MinStatusToLevelTarget)) { c->Message(Chat::White, "Your status is not high enough to change another person's level."); return; } if ( level > max_level && c->Admin() < commandLevelAboveCap ) { c->Message( Chat::White, fmt::format( "Level {} is above the Maximum Level of {} and your status is not high enough to go beyond the cap.", level, max_level ).c_str() ); return; } target->SetLevel(level, true); if (target->IsClient()) { target->CastToClient()->SendLevelAppearance(); #ifdef BOTS if (RuleB(Bots, BotLevelsWithOwner)) { Bot::LevelBotWithClient(target->CastToClient(), level, true); } #endif } }