#ifndef EQEMU_GUILD_TRIBUTES_REPOSITORY_H #define EQEMU_GUILD_TRIBUTES_REPOSITORY_H #include "../database.h" #include "../strings.h" #include "base/base_guild_tributes_repository.h" class GuildTributesRepository: public BaseGuildTributesRepository { public: /** * This file was auto generated and can be modified and extended upon * * Base repository methods are automatically * generated in the "base" version of this repository. The base repository * is immutable and to be left untouched, while methods in this class * are used as extension methods for more specific persistence-layer * accessors or mutators. * * Base Methods (Subject to be expanded upon in time) * * Note: Not all tables are designed appropriately to fit functionality with all base methods * * InsertOne * UpdateOne * DeleteOne * FindOne * GetWhere(std::string where_filter) * DeleteWhere(std::string where_filter) * InsertMany * All * * Example custom methods in a repository * * GuildTributesRepository::GetByZoneAndVersion(int zone_id, int zone_version) * GuildTributesRepository::GetWhereNeverExpires() * GuildTributesRepository::GetWhereXAndY() * GuildTributesRepository::DeleteWhereXAndY() * * Most of the above could be covered by base methods, but if you as a developer * find yourself re-using logic for other parts of the code, its best to just make a * method that can be re-used easily elsewhere especially if it can use a base repository * method and encapsulate filters there */ // Custom extended repository methods here static int UpdateEnabled(Database& db, uint32 guild_id, uint32 enabled) { auto results = db.QueryDatabase( fmt::format( "UPDATE {} SET `enabled` = '{}' WHERE `guild_id` = {}", TableName(), enabled, guild_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static int UpdateTimeRemaining(Database& db, uint32 guild_id, uint32 time_remaining) { auto results = db.QueryDatabase( fmt::format( "UPDATE {} SET `time_remaining` = '{}' WHERE `guild_id` = {}", TableName(), time_remaining, guild_id ) ); return (results.Success() ? results.RowsAffected() : 0); } }; #endif //EQEMU_GUILD_TRIBUTES_REPOSITORY_H