#include "../client.h" void command_hideme(Client *c, const Seperator *sep) { const auto arguments = sep->argnum; if (!arguments) { c->Message(Chat::White, "Usage: #hideme [On|Off]"); c->Message(Chat::White, "Usage: #hideme [0|1]"); return; } auto t = c; if (c->GetGM() && c->GetTarget() && c->GetTarget()->IsClient()) { t = c->GetTarget()->CastToClient(); } const auto is_hidden = Strings::ToBool(sep->arg[1]); t->SetHideMe(is_hidden); c->Message( Chat::White, fmt::format( "{} {} now {} to players below a status level of {}.", c->GetTargetDescription(t, TargetDescriptionType::UCYou), c == t ? "are" : "is", is_hidden ? "invisible" : "visible", t->Admin() ).c_str() ); }