#include "../client.h" void command_movechar(Client *c, const Seperator *sep) { if (sep->arg[1][0] == 0 || sep->arg[2][0] == 0) { c->Message(Chat::White, "Usage: #movechar [charactername] [zonename]"); } else if (c->Admin() < commandMovecharToSpecials && strcasecmp(sep->arg[2], "cshome") == 0 || strcasecmp(sep->arg[2], "load") == 0 || strcasecmp(sep->arg[2], "load2") == 0) { c->Message(Chat::White, "Invalid zone name"); } else { uint32 tmp = database.GetAccountIDByChar(sep->arg[1]); if (tmp) { if (c->Admin() >= commandMovecharSelfOnly || tmp == c->AccountID()) { if (!database.MoveCharacterToZone((char *) sep->arg[1], ZoneID(sep->arg[2]))) { c->Message(Chat::White, "Character Move Failed!"); } else { c->Message(Chat::White, "Character has been moved."); } } else { c->Message(Chat::Red, "You cannot move characters that are not on your account."); } } else { c->Message(Chat::White, "Character Does Not Exist"); } } }