/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "../common/global_define.h" #include "eqemu_config.h" #include "misc_functions.h" #include #include std::string EQEmuConfig::ConfigFile = "eqemu_config.json"; EQEmuConfig *EQEmuConfig::_config = nullptr; void EQEmuConfig::parse_config() { ShortName = _root["server"]["world"].get("shortname", "").asString(); LongName = _root["server"]["world"].get("longname", "").asString(); WorldAddress = _root["server"]["world"].get("address", "").asString(); LocalAddress = _root["server"]["world"].get("localaddress", "").asString(); MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str()); SharedKey = _root["server"]["world"].get("key", "").asString(); LoginCount = 0; if (_root["server"]["world"]["loginserver"].isObject()) { LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString(); LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str()); LoginLegacy = false; if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") LoginLegacy = true; LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString(); LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString(); } else { char str[32]; loginlist.Clear(); do { sprintf(str, "loginserver%i", ++LoginCount); if (!_root["server"]["world"][str].isObject()) { break; } auto loginconfig = new LoginConfig; loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString(); loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str()); loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString(); loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString(); loginconfig->LoginLegacy = false; if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") loginconfig->LoginLegacy = true; loginlist.Insert(loginconfig); } while (LoginCount < 100); } // from xml converts to json as locked: "", so i default to "false". //The only way to enable locked is by switching to true, meaning this value is always false until manually set true Locked = false; if (_root["server"]["world"].get("locked", "false").asString() == "true") Locked = true; WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString(); WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str()); TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString(); TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str()); TelnetEnabled = false; if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") TelnetEnabled = true; WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString(); WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str()); WorldHTTPEnabled = false; if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") WorldHTTPEnabled = true; ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString(); ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str()); MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString(); MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str()); DatabaseUsername = _root["server"]["database"].get("username", "eq").asString(); DatabasePassword = _root["server"]["database"].get("password", "eq").asString(); DatabaseHost = _root["server"]["database"].get("host", "localhost").asString(); DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str()); DatabaseDB = _root["server"]["database"].get("db", "eq").asString(); QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString(); QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str()); QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString(); QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString(); QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString(); DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str()); ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str()); ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str()); SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString(); OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString(); PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString(); MapDir = _root["server"]["directories"].get("maps", "Maps/").asString(); QuestDir = _root["server"]["directories"].get("quests", "quests/").asString(); PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString(); LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString(); PatchDir = _root["server"]["directories"].get("patches", "./").asString(); SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString(); LogDir = _root["server"]["directories"].get("logs", "logs/").asString(); LogPrefix = _root["server"]["launcher"].get("logprefix", "logs/zone-").asString(); LogSuffix = _root["server"]["launcher"].get("logsuffix", ".log").asString(); RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str()); TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str()); InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str()); ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str()); #ifdef WIN32 ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString(); #else ZoneExe = _root["server"]["launcher"].get("exe", "./zone").asString(); #endif } std::string EQEmuConfig::GetByName(const std::string &var_name) const { if (var_name == "ShortName") { return (ShortName); } if (var_name == "LongName") { return (LongName); } if (var_name == "WorldAddress") { return (WorldAddress); } if (var_name == "LoginHost") { return (LoginHost); } if (var_name == "LoginAccount") { return (LoginAccount); } if (var_name == "LoginPassword") { return (LoginPassword); } if (var_name == "LoginPort") { return (itoa(LoginPort)); } if (var_name == "LoginLegacy") { return (itoa(LoginLegacy ? 1 : 0)); } if (var_name == "Locked") { return (Locked ? "true" : "false"); } if (var_name == "WorldTCPPort") { return (itoa(WorldTCPPort)); } if (var_name == "WorldIP") { return (WorldIP); } if (var_name == "TelnetTCPPort") { return (itoa(TelnetTCPPort)); } if (var_name == "TelnetIP") { return (TelnetIP); } if (var_name == "TelnetEnabled") { return (TelnetEnabled ? "true" : "false"); } if (var_name == "WorldHTTPPort") { return (itoa(WorldHTTPPort)); } if (var_name == "WorldHTTPMimeFile") { return (WorldHTTPMimeFile); } if (var_name == "WorldHTTPEnabled") { return (WorldHTTPEnabled ? "true" : "false"); } if (var_name == "ChatHost") { return (ChatHost); } if (var_name == "ChatPort") { return (itoa(ChatPort)); } if (var_name == "MailHost") { return (MailHost); } if (var_name == "MailPort") { return (itoa(MailPort)); } if (var_name == "DatabaseHost") { return (DatabaseHost); } if (var_name == "DatabaseUsername") { return (DatabaseUsername); } if (var_name == "DatabasePassword") { return (DatabasePassword); } if (var_name == "DatabaseDB") { return (DatabaseDB); } if (var_name == "DatabasePort") { return (itoa(DatabasePort)); } if (var_name == "QSDatabaseHost") { return (QSDatabaseHost); } if (var_name == "QSDatabaseUsername") { return (QSDatabaseUsername); } if (var_name == "QSDatabasePassword") { return (QSDatabasePassword); } if (var_name == "QSDatabaseDB") { return (QSDatabaseDB); } if (var_name == "QSDatabasePort") { return (itoa(QSDatabasePort)); } if (var_name == "SpellsFile") { return (SpellsFile); } if (var_name == "OpCodesFile") { return (OpCodesFile); } if (var_name == "PluginPlFile") { return (PluginPlFile); } if (var_name == "MapDir") { return (MapDir); } if (var_name == "QuestDir") { return (QuestDir); } if (var_name == "PluginDir") { return (PluginDir); } if (var_name == "LuaModuleDir") { return (LuaModuleDir); } if (var_name == "PatchDir") { return (PatchDir); } if (var_name == "SharedMemDir") { return (SharedMemDir); } if (var_name == "LogDir") { return (LogDir); } if (var_name == "LogPrefix") { return (LogPrefix); } if (var_name == "LogSuffix") { return (LogSuffix); } if (var_name == "ZoneExe") { return (ZoneExe); } if (var_name == "ZonePortLow") { return (itoa(ZonePortLow)); } if (var_name == "ZonePortHigh") { return (itoa(ZonePortHigh)); } if (var_name == "DefaultStatus") { return (itoa(DefaultStatus)); } // if(var_name == "DynamicCount") // return(itoa(DynamicCount)); return (""); } void EQEmuConfig::Dump() const { std::cout << "ShortName = " << ShortName << std::endl; std::cout << "LongName = " << LongName << std::endl; std::cout << "WorldAddress = " << WorldAddress << std::endl; std::cout << "LoginHost = " << LoginHost << std::endl; std::cout << "LoginAccount = " << LoginAccount << std::endl; std::cout << "LoginPassword = " << LoginPassword << std::endl; std::cout << "LoginPort = " << LoginPort << std::endl; std::cout << "LoginLegacy = " << LoginLegacy << std::endl; std::cout << "Locked = " << Locked << std::endl; std::cout << "WorldTCPPort = " << WorldTCPPort << std::endl; std::cout << "WorldIP = " << WorldIP << std::endl; std::cout << "TelnetTCPPort = " << TelnetTCPPort << std::endl; std::cout << "TelnetIP = " << TelnetIP << std::endl; std::cout << "TelnetEnabled = " << TelnetEnabled << std::endl; std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl; std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl; std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl; std::cout << "ChatHost = " << ChatHost << std::endl; std::cout << "ChatPort = " << ChatPort << std::endl; std::cout << "MailHost = " << MailHost << std::endl; std::cout << "MailPort = " << MailPort << std::endl; std::cout << "DatabaseHost = " << DatabaseHost << std::endl; std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl; std::cout << "DatabasePassword = " << DatabasePassword << std::endl; std::cout << "DatabaseDB = " << DatabaseDB << std::endl; std::cout << "DatabasePort = " << DatabasePort << std::endl; std::cout << "QSDatabaseHost = " << QSDatabaseHost << std::endl; std::cout << "QSDatabaseUsername = " << QSDatabaseUsername << std::endl; std::cout << "QSDatabasePassword = " << QSDatabasePassword << std::endl; std::cout << "QSDatabaseDB = " << QSDatabaseDB << std::endl; std::cout << "QSDatabasePort = " << QSDatabasePort << std::endl; std::cout << "SpellsFile = " << SpellsFile << std::endl; std::cout << "OpCodesFile = " << OpCodesFile << std::endl; std::cout << "PluginPlFile = " << PluginPlFile << std::endl; std::cout << "MapDir = " << MapDir << std::endl; std::cout << "QuestDir = " << QuestDir << std::endl; std::cout << "PluginDir = " << PluginDir << std::endl; std::cout << "LuaModuleDir = " << LuaModuleDir << std::endl; std::cout << "PatchDir = " << PatchDir << std::endl; std::cout << "SharedMemDir = " << SharedMemDir << std::endl; std::cout << "LogDir = " << LogDir << std::endl; std::cout << "ZonePortLow = " << ZonePortLow << std::endl; std::cout << "ZonePortHigh = " << ZonePortHigh << std::endl; std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl; // std::cout << "DynamicCount = " << DynamicCount << std::endl; }