/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef EQEMU_EXPEDITIONS_REPOSITORY_H #define EQEMU_EXPEDITIONS_REPOSITORY_H #include "../database.h" #include "../string_util.h" #include "base/base_expeditions_repository.h" class ExpeditionsRepository: public BaseExpeditionsRepository { public: /** * This file was auto generated and can be modified and extended upon * * Base repository methods are automatically * generated in the "base" version of this repository. The base repository * is immutable and to be left untouched, while methods in this class * are used as extension methods for more specific persistence-layer * accessors or mutators. * * Base Methods (Subject to be expanded upon in time) * * Note: Not all tables are designed appropriately to fit functionality with all base methods * * InsertOne * UpdateOne * DeleteOne * FindOne * GetWhere(std::string where_filter) * DeleteWhere(std::string where_filter) * InsertMany * All * * Example custom methods in a repository * * ExpeditionsRepository::GetByZoneAndVersion(int zone_id, int zone_version) * ExpeditionsRepository::GetWhereNeverExpires() * ExpeditionsRepository::GetWhereXAndY() * ExpeditionsRepository::DeleteWhereXAndY() * * Most of the above could be covered by base methods, but if you as a developer * find yourself re-using logic for other parts of the code, its best to just make a * method that can be re-used easily elsewhere especially if it can use a base repository * method and encapsulate filters there */ // Custom extended repository methods here struct ExpeditionWithLeader { uint32_t id; std::string uuid; uint32_t dynamic_zone_id; std::string expedition_name; uint32_t min_players; uint32_t max_players; int add_replay_on_join; int is_locked; uint32_t leader_id; std::string leader_name; }; static std::string SelectExpeditionsJoinLeader() { return std::string(SQL( SELECT expeditions.id, expeditions.uuid, expeditions.dynamic_zone_id, expeditions.expedition_name, expeditions.min_players, expeditions.max_players, expeditions.add_replay_on_join, expeditions.is_locked, expeditions.leader_id, character_data.name leader_name FROM expeditions INNER JOIN character_data ON expeditions.leader_id = character_data.id )); } static ExpeditionWithLeader FillExpeditionWithLeaderFromRow(MySQLRequestRow& row) { ExpeditionWithLeader entry{}; int col = 0; entry.id = strtoul(row[col++], nullptr, 10); entry.uuid = row[col++]; entry.dynamic_zone_id = strtoul(row[col++], nullptr, 10); entry.expedition_name = row[col++]; entry.min_players = strtoul(row[col++], nullptr, 10); entry.max_players = strtoul(row[col++], nullptr, 10); entry.add_replay_on_join = strtoul(row[col++], nullptr, 10); entry.is_locked = strtoul(row[col++], nullptr, 10); entry.leader_id = strtoul(row[col++], nullptr, 10); entry.leader_name = row[col++]; return entry; } static std::vector GetAllWithLeaderName(Database& db) { std::vector all_entries; auto results = db.QueryDatabase(fmt::format( "{} ORDER BY expeditions.id;", SelectExpeditionsJoinLeader() )); if (results.Success()) { all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { ExpeditionWithLeader entry = FillExpeditionWithLeaderFromRow(row); all_entries.emplace_back(std::move(entry)); } } return all_entries; } static ExpeditionWithLeader GetWithLeaderName(Database& db, uint32_t expedition_id) { ExpeditionWithLeader entry{}; auto results = db.QueryDatabase(fmt::format( "{} WHERE expeditions.id = {};", SelectExpeditionsJoinLeader(), expedition_id )); if (results.Success() && results.RowCount() > 0) { auto row = results.begin(); entry = FillExpeditionWithLeaderFromRow(row); } return entry; } struct CharacterExpedition { uint32_t id; std::string name; uint32_t expedition_id; }; static std::vector GetCharactersWithExpedition( Database& db, const std::vector& character_names) { if (character_names.empty()) { return {}; } std::vector entries; auto joined_character_names = fmt::format("'{}'", fmt::join(character_names, "','")); auto results = db.QueryDatabase(fmt::format(SQL( SELECT character_data.id, character_data.name, MAX(expeditions.id) FROM character_data LEFT JOIN expedition_members ON character_data.id = expedition_members.character_id AND expedition_members.is_current_member = TRUE LEFT JOIN expeditions ON expedition_members.expedition_id = expeditions.id WHERE character_data.name IN ({}) GROUP BY character_data.id ORDER BY FIELD(character_data.name, {}) ), joined_character_names, joined_character_names )); if (results.Success()) { entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { CharacterExpedition entry{}; entry.id = std::strtoul(row[0], nullptr, 10); entry.name = row[1]; entry.expedition_id = row[2] ? std::strtoul(row[2], nullptr, 10) : 0; entries.emplace_back(std::move(entry)); } } return entries; } }; #endif //EQEMU_EXPEDITIONS_REPOSITORY_H