/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * */ /** * This repository was automatically generated and is NOT to be modified directly. * Any repository modifications are meant to be made to * the repository extending the base. Any modifications to base repositories are to * be made by the generator only */ #ifndef EQEMU_BASE_CHARACTER_BUFFS_REPOSITORY_H #define EQEMU_BASE_CHARACTER_BUFFS_REPOSITORY_H #include "../../database.h" #include "../../string_util.h" class BaseCharacterBuffsRepository { public: struct CharacterBuffs { int character_id; int slot_id; int spell_id; int caster_level; std::string caster_name; int ticsremaining; int counters; int numhits; int melee_rune; int magic_rune; int persistent; int dot_rune; int caston_x; int caston_y; int caston_z; int ExtraDIChance; int instrument_mod; }; static std::string PrimaryKey() { return std::string("character_id"); } static std::vector Columns() { return { "character_id", "slot_id", "spell_id", "caster_level", "caster_name", "ticsremaining", "counters", "numhits", "melee_rune", "magic_rune", "persistent", "dot_rune", "caston_x", "caston_y", "caston_z", "ExtraDIChance", "instrument_mod", }; } static std::string ColumnsRaw() { return std::string(implode(", ", Columns())); } static std::string InsertColumnsRaw() { std::vector insert_columns; for (auto &column : Columns()) { if (column == PrimaryKey()) { continue; } insert_columns.push_back(column); } return std::string(implode(", ", insert_columns)); } static std::string TableName() { return std::string("character_buffs"); } static std::string BaseSelect() { return fmt::format( "SELECT {} FROM {}", ColumnsRaw(), TableName() ); } static std::string BaseInsert() { return fmt::format( "INSERT INTO {} ({}) ", TableName(), InsertColumnsRaw() ); } static CharacterBuffs NewEntity() { CharacterBuffs entry{}; entry.character_id = 0; entry.slot_id = 0; entry.spell_id = 0; entry.caster_level = 0; entry.caster_name = ""; entry.ticsremaining = 0; entry.counters = 0; entry.numhits = 0; entry.melee_rune = 0; entry.magic_rune = 0; entry.persistent = 0; entry.dot_rune = 0; entry.caston_x = 0; entry.caston_y = 0; entry.caston_z = 0; entry.ExtraDIChance = 0; entry.instrument_mod = 10; return entry; } static CharacterBuffs GetCharacterBuffsEntry( const std::vector &character_buffss, int character_buffs_id ) { for (auto &character_buffs : character_buffss) { if (character_buffs.character_id == character_buffs_id) { return character_buffs; } } return NewEntity(); } static CharacterBuffs FindOne( int character_buffs_id ) { auto results = database.QueryDatabase( fmt::format( "{} WHERE id = {} LIMIT 1", BaseSelect(), character_buffs_id ) ); auto row = results.begin(); if (results.RowCount() == 1) { CharacterBuffs entry{}; entry.character_id = atoi(row[0]); entry.slot_id = atoi(row[1]); entry.spell_id = atoi(row[2]); entry.caster_level = atoi(row[3]); entry.caster_name = row[4] ? row[4] : ""; entry.ticsremaining = atoi(row[5]); entry.counters = atoi(row[6]); entry.numhits = atoi(row[7]); entry.melee_rune = atoi(row[8]); entry.magic_rune = atoi(row[9]); entry.persistent = atoi(row[10]); entry.dot_rune = atoi(row[11]); entry.caston_x = atoi(row[12]); entry.caston_y = atoi(row[13]); entry.caston_z = atoi(row[14]); entry.ExtraDIChance = atoi(row[15]); entry.instrument_mod = atoi(row[16]); return entry; } return NewEntity(); } static int DeleteOne( int character_buffs_id ) { auto results = database.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {} = {}", TableName(), PrimaryKey(), character_buffs_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static int UpdateOne( CharacterBuffs character_buffs_entry ) { std::vector update_values; auto columns = Columns(); update_values.push_back(columns[0] + " = " + std::to_string(character_buffs_entry.character_id)); update_values.push_back(columns[1] + " = " + std::to_string(character_buffs_entry.slot_id)); update_values.push_back(columns[2] + " = " + std::to_string(character_buffs_entry.spell_id)); update_values.push_back(columns[3] + " = " + std::to_string(character_buffs_entry.caster_level)); update_values.push_back(columns[4] + " = '" + EscapeString(character_buffs_entry.caster_name) + "'"); update_values.push_back(columns[5] + " = " + std::to_string(character_buffs_entry.ticsremaining)); update_values.push_back(columns[6] + " = " + std::to_string(character_buffs_entry.counters)); update_values.push_back(columns[7] + " = " + std::to_string(character_buffs_entry.numhits)); update_values.push_back(columns[8] + " = " + std::to_string(character_buffs_entry.melee_rune)); update_values.push_back(columns[9] + " = " + std::to_string(character_buffs_entry.magic_rune)); update_values.push_back(columns[10] + " = " + std::to_string(character_buffs_entry.persistent)); update_values.push_back(columns[11] + " = " + std::to_string(character_buffs_entry.dot_rune)); update_values.push_back(columns[12] + " = " + std::to_string(character_buffs_entry.caston_x)); update_values.push_back(columns[13] + " = " + std::to_string(character_buffs_entry.caston_y)); update_values.push_back(columns[14] + " = " + std::to_string(character_buffs_entry.caston_z)); update_values.push_back(columns[15] + " = " + std::to_string(character_buffs_entry.ExtraDIChance)); update_values.push_back(columns[16] + " = " + std::to_string(character_buffs_entry.instrument_mod)); auto results = database.QueryDatabase( fmt::format( "UPDATE {} SET {} WHERE {} = {}", TableName(), implode(", ", update_values), PrimaryKey(), character_buffs_entry.character_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static CharacterBuffs InsertOne( CharacterBuffs character_buffs_entry ) { std::vector insert_values; insert_values.push_back(std::to_string(character_buffs_entry.character_id)); insert_values.push_back(std::to_string(character_buffs_entry.slot_id)); insert_values.push_back(std::to_string(character_buffs_entry.spell_id)); insert_values.push_back(std::to_string(character_buffs_entry.caster_level)); insert_values.push_back("'" + EscapeString(character_buffs_entry.caster_name) + "'"); insert_values.push_back(std::to_string(character_buffs_entry.ticsremaining)); insert_values.push_back(std::to_string(character_buffs_entry.counters)); insert_values.push_back(std::to_string(character_buffs_entry.numhits)); insert_values.push_back(std::to_string(character_buffs_entry.melee_rune)); insert_values.push_back(std::to_string(character_buffs_entry.magic_rune)); insert_values.push_back(std::to_string(character_buffs_entry.persistent)); insert_values.push_back(std::to_string(character_buffs_entry.dot_rune)); insert_values.push_back(std::to_string(character_buffs_entry.caston_x)); insert_values.push_back(std::to_string(character_buffs_entry.caston_y)); insert_values.push_back(std::to_string(character_buffs_entry.caston_z)); insert_values.push_back(std::to_string(character_buffs_entry.ExtraDIChance)); insert_values.push_back(std::to_string(character_buffs_entry.instrument_mod)); auto results = database.QueryDatabase( fmt::format( "{} VALUES ({})", BaseInsert(), implode(",", insert_values) ) ); if (results.Success()) { character_buffs_entry.character_id = results.LastInsertedID(); return character_buffs_entry; } character_buffs_entry = NewEntity(); return character_buffs_entry; } static int InsertMany( std::vector character_buffs_entries ) { std::vector insert_chunks; for (auto &character_buffs_entry: character_buffs_entries) { std::vector insert_values; insert_values.push_back(std::to_string(character_buffs_entry.character_id)); insert_values.push_back(std::to_string(character_buffs_entry.slot_id)); insert_values.push_back(std::to_string(character_buffs_entry.spell_id)); insert_values.push_back(std::to_string(character_buffs_entry.caster_level)); insert_values.push_back("'" + EscapeString(character_buffs_entry.caster_name) + "'"); insert_values.push_back(std::to_string(character_buffs_entry.ticsremaining)); insert_values.push_back(std::to_string(character_buffs_entry.counters)); insert_values.push_back(std::to_string(character_buffs_entry.numhits)); insert_values.push_back(std::to_string(character_buffs_entry.melee_rune)); insert_values.push_back(std::to_string(character_buffs_entry.magic_rune)); insert_values.push_back(std::to_string(character_buffs_entry.persistent)); insert_values.push_back(std::to_string(character_buffs_entry.dot_rune)); insert_values.push_back(std::to_string(character_buffs_entry.caston_x)); insert_values.push_back(std::to_string(character_buffs_entry.caston_y)); insert_values.push_back(std::to_string(character_buffs_entry.caston_z)); insert_values.push_back(std::to_string(character_buffs_entry.ExtraDIChance)); insert_values.push_back(std::to_string(character_buffs_entry.instrument_mod)); insert_chunks.push_back("(" + implode(",", insert_values) + ")"); } std::vector insert_values; auto results = database.QueryDatabase( fmt::format( "{} VALUES {}", BaseInsert(), implode(",", insert_chunks) ) ); return (results.Success() ? results.RowsAffected() : 0); } static std::vector All() { std::vector all_entries; auto results = database.QueryDatabase( fmt::format( "{}", BaseSelect() ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { CharacterBuffs entry{}; entry.character_id = atoi(row[0]); entry.slot_id = atoi(row[1]); entry.spell_id = atoi(row[2]); entry.caster_level = atoi(row[3]); entry.caster_name = row[4] ? row[4] : ""; entry.ticsremaining = atoi(row[5]); entry.counters = atoi(row[6]); entry.numhits = atoi(row[7]); entry.melee_rune = atoi(row[8]); entry.magic_rune = atoi(row[9]); entry.persistent = atoi(row[10]); entry.dot_rune = atoi(row[11]); entry.caston_x = atoi(row[12]); entry.caston_y = atoi(row[13]); entry.caston_z = atoi(row[14]); entry.ExtraDIChance = atoi(row[15]); entry.instrument_mod = atoi(row[16]); all_entries.push_back(entry); } return all_entries; } static std::vector GetWhere(std::string where_filter) { std::vector all_entries; auto results = database.QueryDatabase( fmt::format( "{} WHERE {}", BaseSelect(), where_filter ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { CharacterBuffs entry{}; entry.character_id = atoi(row[0]); entry.slot_id = atoi(row[1]); entry.spell_id = atoi(row[2]); entry.caster_level = atoi(row[3]); entry.caster_name = row[4] ? row[4] : ""; entry.ticsremaining = atoi(row[5]); entry.counters = atoi(row[6]); entry.numhits = atoi(row[7]); entry.melee_rune = atoi(row[8]); entry.magic_rune = atoi(row[9]); entry.persistent = atoi(row[10]); entry.dot_rune = atoi(row[11]); entry.caston_x = atoi(row[12]); entry.caston_y = atoi(row[13]); entry.caston_z = atoi(row[14]); entry.ExtraDIChance = atoi(row[15]); entry.instrument_mod = atoi(row[16]); all_entries.push_back(entry); } return all_entries; } static int DeleteWhere(std::string where_filter) { auto results = database.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {}", TableName(), where_filter ) ); return (results.Success() ? results.RowsAffected() : 0); } static int Truncate() { auto results = database.QueryDatabase( fmt::format( "TRUNCATE TABLE {}", TableName() ) ); return (results.Success() ? results.RowsAffected() : 0); } }; #endif //EQEMU_BASE_CHARACTER_BUFFS_REPOSITORY_H