#ifndef EQEMU_GUILD_PERMISSIONS_REPOSITORY_H #define EQEMU_GUILD_PERMISSIONS_REPOSITORY_H #include "../database.h" #include "../strings.h" #include "base/base_guild_permissions_repository.h" class GuildPermissionsRepository: public BaseGuildPermissionsRepository { public: /** * This file was auto generated and can be modified and extended upon * * Base repository methods are automatically * generated in the "base" version of this repository. The base repository * is immutable and to be left untouched, while methods in this class * are used as extension methods for more specific persistence-layer * accessors or mutators. * * Base Methods (Subject to be expanded upon in time) * * Note: Not all tables are designed appropriately to fit functionality with all base methods * * InsertOne * UpdateOne * DeleteOne * FindOne * GetWhere(std::string where_filter) * DeleteWhere(std::string where_filter) * InsertMany * All * * Example custom methods in a repository * * GuildPermissionsRepository::GetByZoneAndVersion(int zone_id, int zone_version) * GuildPermissionsRepository::GetWhereNeverExpires() * GuildPermissionsRepository::GetWhereXAndY() * GuildPermissionsRepository::DeleteWhereXAndY() * * Most of the above could be covered by base methods, but if you as a developer * find yourself re-using logic for other parts of the code, its best to just make a * method that can be re-used easily elsewhere especially if it can use a base repository * method and encapsulate filters there */ // Custom extended repository methods here static std::map LoadAll(Database &db) { std::map all_entries; auto results = db.QueryDatabase( fmt::format( "{} WHERE `guild_id` < {}", BaseSelect(), RoF2::constants::MAX_GUILD_ID )); for (auto row = results.begin(); row != results.end(); ++row) { GuildPermissions e{}; e.id = static_cast(atoi(row[0])); e.perm_id = static_cast(atoi(row[1])); e.guild_id = static_cast(atoi(row[2])); e.permission = static_cast(atoi(row[3])); auto key = fmt::format("{}-{}", e.guild_id, e.perm_id); all_entries.emplace(key, e); } return all_entries; } }; #endif //EQEMU_GUILD_PERMISSIONS_REPOSITORY_H