/** * DO NOT MODIFY THIS FILE * * This repository was automatically generated and is NOT to be modified directly. * Any repository modifications are meant to be made to the repository extending the base. * Any modifications to base repositories are to be made by the generator only * * @generator ./utils/scripts/generators/repository-generator.pl * @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories */ #ifndef EQEMU_BASE_PLAYER_TITLESETS_REPOSITORY_H #define EQEMU_BASE_PLAYER_TITLESETS_REPOSITORY_H #include "../../database.h" #include "../../strings.h" #include class BasePlayerTitlesetsRepository { public: struct PlayerTitlesets { int id; int char_id; int title_set; }; static std::string PrimaryKey() { return std::string("id"); } static std::vector Columns() { return { "id", "char_id", "title_set", }; } static std::vector SelectColumns() { return { "id", "char_id", "title_set", }; } static std::string ColumnsRaw() { return std::string(Strings::Implode(", ", Columns())); } static std::string SelectColumnsRaw() { return std::string(Strings::Implode(", ", SelectColumns())); } static std::string TableName() { return std::string("player_titlesets"); } static std::string BaseSelect() { return fmt::format( "SELECT {} FROM {}", SelectColumnsRaw(), TableName() ); } static std::string BaseInsert() { return fmt::format( "INSERT INTO {} ({}) ", TableName(), ColumnsRaw() ); } static PlayerTitlesets NewEntity() { PlayerTitlesets entry{}; entry.id = 0; entry.char_id = 0; entry.title_set = 0; return entry; } static PlayerTitlesets GetPlayerTitlesetsEntry( const std::vector &player_titlesetss, int player_titlesets_id ) { for (auto &player_titlesets : player_titlesetss) { if (player_titlesets.id == player_titlesets_id) { return player_titlesets; } } return NewEntity(); } static PlayerTitlesets FindOne( Database& db, int player_titlesets_id ) { auto results = db.QueryDatabase( fmt::format( "{} WHERE id = {} LIMIT 1", BaseSelect(), player_titlesets_id ) ); auto row = results.begin(); if (results.RowCount() == 1) { PlayerTitlesets entry{}; entry.id = atoi(row[0]); entry.char_id = atoi(row[1]); entry.title_set = atoi(row[2]); return entry; } return NewEntity(); } static int DeleteOne( Database& db, int player_titlesets_id ) { auto results = db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {} = {}", TableName(), PrimaryKey(), player_titlesets_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static int UpdateOne( Database& db, PlayerTitlesets player_titlesets_entry ) { std::vector update_values; auto columns = Columns(); update_values.push_back(columns[1] + " = " + std::to_string(player_titlesets_entry.char_id)); update_values.push_back(columns[2] + " = " + std::to_string(player_titlesets_entry.title_set)); auto results = db.QueryDatabase( fmt::format( "UPDATE {} SET {} WHERE {} = {}", TableName(), Strings::Implode(", ", update_values), PrimaryKey(), player_titlesets_entry.id ) ); return (results.Success() ? results.RowsAffected() : 0); } static PlayerTitlesets InsertOne( Database& db, PlayerTitlesets player_titlesets_entry ) { std::vector insert_values; insert_values.push_back(std::to_string(player_titlesets_entry.id)); insert_values.push_back(std::to_string(player_titlesets_entry.char_id)); insert_values.push_back(std::to_string(player_titlesets_entry.title_set)); auto results = db.QueryDatabase( fmt::format( "{} VALUES ({})", BaseInsert(), Strings::Implode(",", insert_values) ) ); if (results.Success()) { player_titlesets_entry.id = results.LastInsertedID(); return player_titlesets_entry; } player_titlesets_entry = NewEntity(); return player_titlesets_entry; } static int InsertMany( Database& db, std::vector player_titlesets_entries ) { std::vector insert_chunks; for (auto &player_titlesets_entry: player_titlesets_entries) { std::vector insert_values; insert_values.push_back(std::to_string(player_titlesets_entry.id)); insert_values.push_back(std::to_string(player_titlesets_entry.char_id)); insert_values.push_back(std::to_string(player_titlesets_entry.title_set)); insert_chunks.push_back("(" + Strings::Implode(",", insert_values) + ")"); } std::vector insert_values; auto results = db.QueryDatabase( fmt::format( "{} VALUES {}", BaseInsert(), Strings::Implode(",", insert_chunks) ) ); return (results.Success() ? results.RowsAffected() : 0); } static std::vector All(Database& db) { std::vector all_entries; auto results = db.QueryDatabase( fmt::format( "{}", BaseSelect() ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { PlayerTitlesets entry{}; entry.id = atoi(row[0]); entry.char_id = atoi(row[1]); entry.title_set = atoi(row[2]); all_entries.push_back(entry); } return all_entries; } static std::vector GetWhere(Database& db, std::string where_filter) { std::vector all_entries; auto results = db.QueryDatabase( fmt::format( "{} WHERE {}", BaseSelect(), where_filter ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { PlayerTitlesets entry{}; entry.id = atoi(row[0]); entry.char_id = atoi(row[1]); entry.title_set = atoi(row[2]); all_entries.push_back(entry); } return all_entries; } static int DeleteWhere(Database& db, std::string where_filter) { auto results = db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {}", TableName(), where_filter ) ); return (results.Success() ? results.RowsAffected() : 0); } static int Truncate(Database& db) { auto results = db.QueryDatabase( fmt::format( "TRUNCATE TABLE {}", TableName() ) ); return (results.Success() ? results.RowsAffected() : 0); } }; #endif //EQEMU_BASE_PLAYER_TITLESETS_REPOSITORY_H