/** * DO NOT MODIFY THIS FILE * * This repository was automatically generated and is NOT to be modified directly. * Any repository modifications are meant to be made to the repository extending the base. * Any modifications to base repositories are to be made by the generator only * * @generator ./utils/scripts/generators/repository-generator.pl * @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories */ #ifndef EQEMU_BASE_ADVENTURE_TEMPLATE_REPOSITORY_H #define EQEMU_BASE_ADVENTURE_TEMPLATE_REPOSITORY_H #include "../../database.h" #include "../../strings.h" #include class BaseAdventureTemplateRepository { public: struct AdventureTemplate { int id; std::string zone; int zone_version; int is_hard; int is_raid; int min_level; int max_level; int type; int type_data; int type_count; float assa_x; float assa_y; float assa_z; float assa_h; std::string text; int duration; int zone_in_time; int win_points; int lose_points; int theme; int zone_in_zone_id; float zone_in_x; float zone_in_y; int zone_in_object_id; float dest_x; float dest_y; float dest_z; float dest_h; int graveyard_zone_id; float graveyard_x; float graveyard_y; float graveyard_z; float graveyard_radius; }; static std::string PrimaryKey() { return std::string("id"); } static std::vector Columns() { return { "id", "zone", "zone_version", "is_hard", "is_raid", "min_level", "max_level", "type", "type_data", "type_count", "assa_x", "assa_y", "assa_z", "assa_h", "text", "duration", "zone_in_time", "win_points", "lose_points", "theme", "zone_in_zone_id", "zone_in_x", "zone_in_y", "zone_in_object_id", "dest_x", "dest_y", "dest_z", "dest_h", "graveyard_zone_id", "graveyard_x", "graveyard_y", "graveyard_z", "graveyard_radius", }; } static std::vector SelectColumns() { return { "id", "zone", "zone_version", "is_hard", "is_raid", "min_level", "max_level", "type", "type_data", "type_count", "assa_x", "assa_y", "assa_z", "assa_h", "text", "duration", "zone_in_time", "win_points", "lose_points", "theme", "zone_in_zone_id", "zone_in_x", "zone_in_y", "zone_in_object_id", "dest_x", "dest_y", "dest_z", "dest_h", "graveyard_zone_id", "graveyard_x", "graveyard_y", "graveyard_z", "graveyard_radius", }; } static std::string ColumnsRaw() { return std::string(Strings::Implode(", ", Columns())); } static std::string SelectColumnsRaw() { return std::string(Strings::Implode(", ", SelectColumns())); } static std::string TableName() { return std::string("adventure_template"); } static std::string BaseSelect() { return fmt::format( "SELECT {} FROM {}", SelectColumnsRaw(), TableName() ); } static std::string BaseInsert() { return fmt::format( "INSERT INTO {} ({}) ", TableName(), ColumnsRaw() ); } static AdventureTemplate NewEntity() { AdventureTemplate entry{}; entry.id = 0; entry.zone = ""; entry.zone_version = 0; entry.is_hard = 0; entry.is_raid = 0; entry.min_level = 1; entry.max_level = 65; entry.type = 0; entry.type_data = 0; entry.type_count = 0; entry.assa_x = 0; entry.assa_y = 0; entry.assa_z = 0; entry.assa_h = 0; entry.text = ""; entry.duration = 7200; entry.zone_in_time = 1800; entry.win_points = 0; entry.lose_points = 0; entry.theme = 1; entry.zone_in_zone_id = 0; entry.zone_in_x = 0; entry.zone_in_y = 0; entry.zone_in_object_id = 0; entry.dest_x = 0; entry.dest_y = 0; entry.dest_z = 0; entry.dest_h = 0; entry.graveyard_zone_id = 0; entry.graveyard_x = 0; entry.graveyard_y = 0; entry.graveyard_z = 0; entry.graveyard_radius = 0; return entry; } static AdventureTemplate GetAdventureTemplateEntry( const std::vector &adventure_templates, int adventure_template_id ) { for (auto &adventure_template : adventure_templates) { if (adventure_template.id == adventure_template_id) { return adventure_template; } } return NewEntity(); } static AdventureTemplate FindOne( Database& db, int adventure_template_id ) { auto results = db.QueryDatabase( fmt::format( "{} WHERE id = {} LIMIT 1", BaseSelect(), adventure_template_id ) ); auto row = results.begin(); if (results.RowCount() == 1) { AdventureTemplate entry{}; entry.id = atoi(row[0]); entry.zone = row[1] ? row[1] : ""; entry.zone_version = atoi(row[2]); entry.is_hard = atoi(row[3]); entry.is_raid = atoi(row[4]); entry.min_level = atoi(row[5]); entry.max_level = atoi(row[6]); entry.type = atoi(row[7]); entry.type_data = atoi(row[8]); entry.type_count = atoi(row[9]); entry.assa_x = static_cast(atof(row[10])); entry.assa_y = static_cast(atof(row[11])); entry.assa_z = static_cast(atof(row[12])); entry.assa_h = static_cast(atof(row[13])); entry.text = row[14] ? row[14] : ""; entry.duration = atoi(row[15]); entry.zone_in_time = atoi(row[16]); entry.win_points = atoi(row[17]); entry.lose_points = atoi(row[18]); entry.theme = atoi(row[19]); entry.zone_in_zone_id = atoi(row[20]); entry.zone_in_x = static_cast(atof(row[21])); entry.zone_in_y = static_cast(atof(row[22])); entry.zone_in_object_id = atoi(row[23]); entry.dest_x = static_cast(atof(row[24])); entry.dest_y = static_cast(atof(row[25])); entry.dest_z = static_cast(atof(row[26])); entry.dest_h = static_cast(atof(row[27])); entry.graveyard_zone_id = atoi(row[28]); entry.graveyard_x = static_cast(atof(row[29])); entry.graveyard_y = static_cast(atof(row[30])); entry.graveyard_z = static_cast(atof(row[31])); entry.graveyard_radius = static_cast(atof(row[32])); return entry; } return NewEntity(); } static int DeleteOne( Database& db, int adventure_template_id ) { auto results = db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {} = {}", TableName(), PrimaryKey(), adventure_template_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static int UpdateOne( Database& db, AdventureTemplate adventure_template_entry ) { std::vector update_values; auto columns = Columns(); update_values.push_back(columns[0] + " = " + std::to_string(adventure_template_entry.id)); update_values.push_back(columns[1] + " = '" + Strings::Escape(adventure_template_entry.zone) + "'"); update_values.push_back(columns[2] + " = " + std::to_string(adventure_template_entry.zone_version)); update_values.push_back(columns[3] + " = " + std::to_string(adventure_template_entry.is_hard)); update_values.push_back(columns[4] + " = " + std::to_string(adventure_template_entry.is_raid)); update_values.push_back(columns[5] + " = " + std::to_string(adventure_template_entry.min_level)); update_values.push_back(columns[6] + " = " + std::to_string(adventure_template_entry.max_level)); update_values.push_back(columns[7] + " = " + std::to_string(adventure_template_entry.type)); update_values.push_back(columns[8] + " = " + std::to_string(adventure_template_entry.type_data)); update_values.push_back(columns[9] + " = " + std::to_string(adventure_template_entry.type_count)); update_values.push_back(columns[10] + " = " + std::to_string(adventure_template_entry.assa_x)); update_values.push_back(columns[11] + " = " + std::to_string(adventure_template_entry.assa_y)); update_values.push_back(columns[12] + " = " + std::to_string(adventure_template_entry.assa_z)); update_values.push_back(columns[13] + " = " + std::to_string(adventure_template_entry.assa_h)); update_values.push_back(columns[14] + " = '" + Strings::Escape(adventure_template_entry.text) + "'"); update_values.push_back(columns[15] + " = " + std::to_string(adventure_template_entry.duration)); update_values.push_back(columns[16] + " = " + std::to_string(adventure_template_entry.zone_in_time)); update_values.push_back(columns[17] + " = " + std::to_string(adventure_template_entry.win_points)); update_values.push_back(columns[18] + " = " + std::to_string(adventure_template_entry.lose_points)); update_values.push_back(columns[19] + " = " + std::to_string(adventure_template_entry.theme)); update_values.push_back(columns[20] + " = " + std::to_string(adventure_template_entry.zone_in_zone_id)); update_values.push_back(columns[21] + " = " + std::to_string(adventure_template_entry.zone_in_x)); update_values.push_back(columns[22] + " = " + std::to_string(adventure_template_entry.zone_in_y)); update_values.push_back(columns[23] + " = " + std::to_string(adventure_template_entry.zone_in_object_id)); update_values.push_back(columns[24] + " = " + std::to_string(adventure_template_entry.dest_x)); update_values.push_back(columns[25] + " = " + std::to_string(adventure_template_entry.dest_y)); update_values.push_back(columns[26] + " = " + std::to_string(adventure_template_entry.dest_z)); update_values.push_back(columns[27] + " = " + std::to_string(adventure_template_entry.dest_h)); update_values.push_back(columns[28] + " = " + std::to_string(adventure_template_entry.graveyard_zone_id)); update_values.push_back(columns[29] + " = " + std::to_string(adventure_template_entry.graveyard_x)); update_values.push_back(columns[30] + " = " + std::to_string(adventure_template_entry.graveyard_y)); update_values.push_back(columns[31] + " = " + std::to_string(adventure_template_entry.graveyard_z)); update_values.push_back(columns[32] + " = " + std::to_string(adventure_template_entry.graveyard_radius)); auto results = db.QueryDatabase( fmt::format( "UPDATE {} SET {} WHERE {} = {}", TableName(), Strings::Implode(", ", update_values), PrimaryKey(), adventure_template_entry.id ) ); return (results.Success() ? results.RowsAffected() : 0); } static AdventureTemplate InsertOne( Database& db, AdventureTemplate adventure_template_entry ) { std::vector insert_values; insert_values.push_back(std::to_string(adventure_template_entry.id)); insert_values.push_back("'" + Strings::Escape(adventure_template_entry.zone) + "'"); insert_values.push_back(std::to_string(adventure_template_entry.zone_version)); insert_values.push_back(std::to_string(adventure_template_entry.is_hard)); insert_values.push_back(std::to_string(adventure_template_entry.is_raid)); insert_values.push_back(std::to_string(adventure_template_entry.min_level)); insert_values.push_back(std::to_string(adventure_template_entry.max_level)); insert_values.push_back(std::to_string(adventure_template_entry.type)); insert_values.push_back(std::to_string(adventure_template_entry.type_data)); insert_values.push_back(std::to_string(adventure_template_entry.type_count)); insert_values.push_back(std::to_string(adventure_template_entry.assa_x)); insert_values.push_back(std::to_string(adventure_template_entry.assa_y)); insert_values.push_back(std::to_string(adventure_template_entry.assa_z)); insert_values.push_back(std::to_string(adventure_template_entry.assa_h)); insert_values.push_back("'" + Strings::Escape(adventure_template_entry.text) + "'"); insert_values.push_back(std::to_string(adventure_template_entry.duration)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_time)); insert_values.push_back(std::to_string(adventure_template_entry.win_points)); insert_values.push_back(std::to_string(adventure_template_entry.lose_points)); insert_values.push_back(std::to_string(adventure_template_entry.theme)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_zone_id)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_x)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_y)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_object_id)); insert_values.push_back(std::to_string(adventure_template_entry.dest_x)); insert_values.push_back(std::to_string(adventure_template_entry.dest_y)); insert_values.push_back(std::to_string(adventure_template_entry.dest_z)); insert_values.push_back(std::to_string(adventure_template_entry.dest_h)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_zone_id)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_x)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_y)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_z)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_radius)); auto results = db.QueryDatabase( fmt::format( "{} VALUES ({})", BaseInsert(), Strings::Implode(",", insert_values) ) ); if (results.Success()) { adventure_template_entry.id = results.LastInsertedID(); return adventure_template_entry; } adventure_template_entry = NewEntity(); return adventure_template_entry; } static int InsertMany( Database& db, std::vector adventure_template_entries ) { std::vector insert_chunks; for (auto &adventure_template_entry: adventure_template_entries) { std::vector insert_values; insert_values.push_back(std::to_string(adventure_template_entry.id)); insert_values.push_back("'" + Strings::Escape(adventure_template_entry.zone) + "'"); insert_values.push_back(std::to_string(adventure_template_entry.zone_version)); insert_values.push_back(std::to_string(adventure_template_entry.is_hard)); insert_values.push_back(std::to_string(adventure_template_entry.is_raid)); insert_values.push_back(std::to_string(adventure_template_entry.min_level)); insert_values.push_back(std::to_string(adventure_template_entry.max_level)); insert_values.push_back(std::to_string(adventure_template_entry.type)); insert_values.push_back(std::to_string(adventure_template_entry.type_data)); insert_values.push_back(std::to_string(adventure_template_entry.type_count)); insert_values.push_back(std::to_string(adventure_template_entry.assa_x)); insert_values.push_back(std::to_string(adventure_template_entry.assa_y)); insert_values.push_back(std::to_string(adventure_template_entry.assa_z)); insert_values.push_back(std::to_string(adventure_template_entry.assa_h)); insert_values.push_back("'" + Strings::Escape(adventure_template_entry.text) + "'"); insert_values.push_back(std::to_string(adventure_template_entry.duration)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_time)); insert_values.push_back(std::to_string(adventure_template_entry.win_points)); insert_values.push_back(std::to_string(adventure_template_entry.lose_points)); insert_values.push_back(std::to_string(adventure_template_entry.theme)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_zone_id)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_x)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_y)); insert_values.push_back(std::to_string(adventure_template_entry.zone_in_object_id)); insert_values.push_back(std::to_string(adventure_template_entry.dest_x)); insert_values.push_back(std::to_string(adventure_template_entry.dest_y)); insert_values.push_back(std::to_string(adventure_template_entry.dest_z)); insert_values.push_back(std::to_string(adventure_template_entry.dest_h)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_zone_id)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_x)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_y)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_z)); insert_values.push_back(std::to_string(adventure_template_entry.graveyard_radius)); insert_chunks.push_back("(" + Strings::Implode(",", insert_values) + ")"); } std::vector insert_values; auto results = db.QueryDatabase( fmt::format( "{} VALUES {}", BaseInsert(), Strings::Implode(",", insert_chunks) ) ); return (results.Success() ? results.RowsAffected() : 0); } static std::vector All(Database& db) { std::vector all_entries; auto results = db.QueryDatabase( fmt::format( "{}", BaseSelect() ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { AdventureTemplate entry{}; entry.id = atoi(row[0]); entry.zone = row[1] ? row[1] : ""; entry.zone_version = atoi(row[2]); entry.is_hard = atoi(row[3]); entry.is_raid = atoi(row[4]); entry.min_level = atoi(row[5]); entry.max_level = atoi(row[6]); entry.type = atoi(row[7]); entry.type_data = atoi(row[8]); entry.type_count = atoi(row[9]); entry.assa_x = static_cast(atof(row[10])); entry.assa_y = static_cast(atof(row[11])); entry.assa_z = static_cast(atof(row[12])); entry.assa_h = static_cast(atof(row[13])); entry.text = row[14] ? row[14] : ""; entry.duration = atoi(row[15]); entry.zone_in_time = atoi(row[16]); entry.win_points = atoi(row[17]); entry.lose_points = atoi(row[18]); entry.theme = atoi(row[19]); entry.zone_in_zone_id = atoi(row[20]); entry.zone_in_x = static_cast(atof(row[21])); entry.zone_in_y = static_cast(atof(row[22])); entry.zone_in_object_id = atoi(row[23]); entry.dest_x = static_cast(atof(row[24])); entry.dest_y = static_cast(atof(row[25])); entry.dest_z = static_cast(atof(row[26])); entry.dest_h = static_cast(atof(row[27])); entry.graveyard_zone_id = atoi(row[28]); entry.graveyard_x = static_cast(atof(row[29])); entry.graveyard_y = static_cast(atof(row[30])); entry.graveyard_z = static_cast(atof(row[31])); entry.graveyard_radius = static_cast(atof(row[32])); all_entries.push_back(entry); } return all_entries; } static std::vector GetWhere(Database& db, std::string where_filter) { std::vector all_entries; auto results = db.QueryDatabase( fmt::format( "{} WHERE {}", BaseSelect(), where_filter ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { AdventureTemplate entry{}; entry.id = atoi(row[0]); entry.zone = row[1] ? row[1] : ""; entry.zone_version = atoi(row[2]); entry.is_hard = atoi(row[3]); entry.is_raid = atoi(row[4]); entry.min_level = atoi(row[5]); entry.max_level = atoi(row[6]); entry.type = atoi(row[7]); entry.type_data = atoi(row[8]); entry.type_count = atoi(row[9]); entry.assa_x = static_cast(atof(row[10])); entry.assa_y = static_cast(atof(row[11])); entry.assa_z = static_cast(atof(row[12])); entry.assa_h = static_cast(atof(row[13])); entry.text = row[14] ? row[14] : ""; entry.duration = atoi(row[15]); entry.zone_in_time = atoi(row[16]); entry.win_points = atoi(row[17]); entry.lose_points = atoi(row[18]); entry.theme = atoi(row[19]); entry.zone_in_zone_id = atoi(row[20]); entry.zone_in_x = static_cast(atof(row[21])); entry.zone_in_y = static_cast(atof(row[22])); entry.zone_in_object_id = atoi(row[23]); entry.dest_x = static_cast(atof(row[24])); entry.dest_y = static_cast(atof(row[25])); entry.dest_z = static_cast(atof(row[26])); entry.dest_h = static_cast(atof(row[27])); entry.graveyard_zone_id = atoi(row[28]); entry.graveyard_x = static_cast(atof(row[29])); entry.graveyard_y = static_cast(atof(row[30])); entry.graveyard_z = static_cast(atof(row[31])); entry.graveyard_radius = static_cast(atof(row[32])); all_entries.push_back(entry); } return all_entries; } static int DeleteWhere(Database& db, std::string where_filter) { auto results = db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {}", TableName(), where_filter ) ); return (results.Success() ? results.RowsAffected() : 0); } static int Truncate(Database& db) { auto results = db.QueryDatabase( fmt::format( "TRUNCATE TABLE {}", TableName() ) ); return (results.Success() ? results.RowsAffected() : 0); } }; #endif //EQEMU_BASE_ADVENTURE_TEMPLATE_REPOSITORY_H