/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * */ /** * This repository was automatically generated and is NOT to be modified directly. * Any repository modifications are meant to be made to * the repository extending the base. Any modifications to base repositories are to * be made by the generator only */ #ifndef EQEMU_BASE_LOOTDROP_ENTRIES_REPOSITORY_H #define EQEMU_BASE_LOOTDROP_ENTRIES_REPOSITORY_H #include "../../database.h" #include "../../string_util.h" class BaseLootdropEntriesRepository { public: struct LootdropEntries { int lootdrop_id; int item_id; int item_charges; int equip_item; float chance; float disabled_chance; int trivial_min_level; int trivial_max_level; int multiplier; int npc_min_level; int npc_max_level; }; static std::string PrimaryKey() { return std::string("lootdrop_id"); } static std::vector Columns() { return { "lootdrop_id", "item_id", "item_charges", "equip_item", "chance", "disabled_chance", "trivial_min_level", "trivial_max_level", "multiplier", "npc_min_level", "npc_max_level", }; } static std::string ColumnsRaw() { return std::string(implode(", ", Columns())); } static std::string InsertColumnsRaw() { std::vector insert_columns; for (auto &column : Columns()) { if (column == PrimaryKey()) { continue; } insert_columns.push_back(column); } return std::string(implode(", ", insert_columns)); } static std::string TableName() { return std::string("lootdrop_entries"); } static std::string BaseSelect() { return fmt::format( "SELECT {} FROM {}", ColumnsRaw(), TableName() ); } static std::string BaseInsert() { return fmt::format( "INSERT INTO {} ({}) ", TableName(), InsertColumnsRaw() ); } static LootdropEntries NewEntity() { LootdropEntries entry{}; entry.lootdrop_id = 0; entry.item_id = 0; entry.item_charges = 1; entry.equip_item = 0; entry.chance = 1; entry.disabled_chance = 0; entry.trivial_min_level = 0; entry.trivial_max_level = 0; entry.multiplier = 1; entry.npc_min_level = 0; entry.npc_max_level = 0; return entry; } static LootdropEntries GetLootdropEntriesEntry( const std::vector &lootdrop_entriess, int lootdrop_entries_id ) { for (auto &lootdrop_entries : lootdrop_entriess) { if (lootdrop_entries.lootdrop_id == lootdrop_entries_id) { return lootdrop_entries; } } return NewEntity(); } static LootdropEntries FindOne( int lootdrop_entries_id ) { auto results = content_db.QueryDatabase( fmt::format( "{} WHERE id = {} LIMIT 1", BaseSelect(), lootdrop_entries_id ) ); auto row = results.begin(); if (results.RowCount() == 1) { LootdropEntries entry{}; entry.lootdrop_id = atoi(row[0]); entry.item_id = atoi(row[1]); entry.item_charges = atoi(row[2]); entry.equip_item = atoi(row[3]); entry.chance = static_cast(atof(row[4])); entry.disabled_chance = static_cast(atof(row[5])); entry.trivial_min_level = atoi(row[6]); entry.trivial_max_level = atoi(row[7]); entry.multiplier = atoi(row[8]); entry.npc_min_level = atoi(row[9]); entry.npc_max_level = atoi(row[10]); return entry; } return NewEntity(); } static int DeleteOne( int lootdrop_entries_id ) { auto results = content_db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {} = {}", TableName(), PrimaryKey(), lootdrop_entries_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static int UpdateOne( LootdropEntries lootdrop_entries_entry ) { std::vector update_values; auto columns = Columns(); update_values.push_back(columns[0] + " = " + std::to_string(lootdrop_entries_entry.lootdrop_id)); update_values.push_back(columns[1] + " = " + std::to_string(lootdrop_entries_entry.item_id)); update_values.push_back(columns[2] + " = " + std::to_string(lootdrop_entries_entry.item_charges)); update_values.push_back(columns[3] + " = " + std::to_string(lootdrop_entries_entry.equip_item)); update_values.push_back(columns[4] + " = " + std::to_string(lootdrop_entries_entry.chance)); update_values.push_back(columns[5] + " = " + std::to_string(lootdrop_entries_entry.disabled_chance)); update_values.push_back(columns[6] + " = " + std::to_string(lootdrop_entries_entry.trivial_min_level)); update_values.push_back(columns[7] + " = " + std::to_string(lootdrop_entries_entry.trivial_max_level)); update_values.push_back(columns[8] + " = " + std::to_string(lootdrop_entries_entry.multiplier)); update_values.push_back(columns[9] + " = " + std::to_string(lootdrop_entries_entry.npc_min_level)); update_values.push_back(columns[10] + " = " + std::to_string(lootdrop_entries_entry.npc_max_level)); auto results = content_db.QueryDatabase( fmt::format( "UPDATE {} SET {} WHERE {} = {}", TableName(), implode(", ", update_values), PrimaryKey(), lootdrop_entries_entry.lootdrop_id ) ); return (results.Success() ? results.RowsAffected() : 0); } static LootdropEntries InsertOne( LootdropEntries lootdrop_entries_entry ) { std::vector insert_values; insert_values.push_back(std::to_string(lootdrop_entries_entry.lootdrop_id)); insert_values.push_back(std::to_string(lootdrop_entries_entry.item_id)); insert_values.push_back(std::to_string(lootdrop_entries_entry.item_charges)); insert_values.push_back(std::to_string(lootdrop_entries_entry.equip_item)); insert_values.push_back(std::to_string(lootdrop_entries_entry.chance)); insert_values.push_back(std::to_string(lootdrop_entries_entry.disabled_chance)); insert_values.push_back(std::to_string(lootdrop_entries_entry.trivial_min_level)); insert_values.push_back(std::to_string(lootdrop_entries_entry.trivial_max_level)); insert_values.push_back(std::to_string(lootdrop_entries_entry.multiplier)); insert_values.push_back(std::to_string(lootdrop_entries_entry.npc_min_level)); insert_values.push_back(std::to_string(lootdrop_entries_entry.npc_max_level)); auto results = content_db.QueryDatabase( fmt::format( "{} VALUES ({})", BaseInsert(), implode(",", insert_values) ) ); if (results.Success()) { lootdrop_entries_entry.lootdrop_id = results.LastInsertedID(); return lootdrop_entries_entry; } lootdrop_entries_entry = NewEntity(); return lootdrop_entries_entry; } static int InsertMany( std::vector lootdrop_entries_entries ) { std::vector insert_chunks; for (auto &lootdrop_entries_entry: lootdrop_entries_entries) { std::vector insert_values; insert_values.push_back(std::to_string(lootdrop_entries_entry.lootdrop_id)); insert_values.push_back(std::to_string(lootdrop_entries_entry.item_id)); insert_values.push_back(std::to_string(lootdrop_entries_entry.item_charges)); insert_values.push_back(std::to_string(lootdrop_entries_entry.equip_item)); insert_values.push_back(std::to_string(lootdrop_entries_entry.chance)); insert_values.push_back(std::to_string(lootdrop_entries_entry.disabled_chance)); insert_values.push_back(std::to_string(lootdrop_entries_entry.trivial_min_level)); insert_values.push_back(std::to_string(lootdrop_entries_entry.trivial_max_level)); insert_values.push_back(std::to_string(lootdrop_entries_entry.multiplier)); insert_values.push_back(std::to_string(lootdrop_entries_entry.npc_min_level)); insert_values.push_back(std::to_string(lootdrop_entries_entry.npc_max_level)); insert_chunks.push_back("(" + implode(",", insert_values) + ")"); } std::vector insert_values; auto results = content_db.QueryDatabase( fmt::format( "{} VALUES {}", BaseInsert(), implode(",", insert_chunks) ) ); return (results.Success() ? results.RowsAffected() : 0); } static std::vector All() { std::vector all_entries; auto results = content_db.QueryDatabase( fmt::format( "{}", BaseSelect() ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { LootdropEntries entry{}; entry.lootdrop_id = atoi(row[0]); entry.item_id = atoi(row[1]); entry.item_charges = atoi(row[2]); entry.equip_item = atoi(row[3]); entry.chance = static_cast(atof(row[4])); entry.disabled_chance = static_cast(atof(row[5])); entry.trivial_min_level = atoi(row[6]); entry.trivial_max_level = atoi(row[7]); entry.multiplier = atoi(row[8]); entry.npc_min_level = atoi(row[9]); entry.npc_max_level = atoi(row[10]); all_entries.push_back(entry); } return all_entries; } static std::vector GetWhere(std::string where_filter) { std::vector all_entries; auto results = content_db.QueryDatabase( fmt::format( "{} WHERE {}", BaseSelect(), where_filter ) ); all_entries.reserve(results.RowCount()); for (auto row = results.begin(); row != results.end(); ++row) { LootdropEntries entry{}; entry.lootdrop_id = atoi(row[0]); entry.item_id = atoi(row[1]); entry.item_charges = atoi(row[2]); entry.equip_item = atoi(row[3]); entry.chance = static_cast(atof(row[4])); entry.disabled_chance = static_cast(atof(row[5])); entry.trivial_min_level = atoi(row[6]); entry.trivial_max_level = atoi(row[7]); entry.multiplier = atoi(row[8]); entry.npc_min_level = atoi(row[9]); entry.npc_max_level = atoi(row[10]); all_entries.push_back(entry); } return all_entries; } static int DeleteWhere(std::string where_filter) { auto results = content_db.QueryDatabase( fmt::format( "DELETE FROM {} WHERE {}", TableName(), where_filter ) ); return (results.Success() ? results.RowsAffected() : 0); } static int Truncate() { auto results = content_db.QueryDatabase( fmt::format( "TRUNCATE TABLE {}", TableName() ) ); return (results.Success() ? results.RowsAffected() : 0); } }; #endif //EQEMU_BASE_LOOTDROP_ENTRIES_REPOSITORY_H