// Copyright (c) 2003 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. #define LUABIND_BUILDING #include #include #include namespace luabind { namespace detail { // dest is a function that is called to delete the c++ object this struct holds object_rep::object_rep(instance_holder* instance, class_rep* crep) : m_instance(instance) , m_classrep(crep) , m_dependency_cnt(0) {} object_rep::~object_rep() { if (!m_instance) return; m_instance->~instance_holder(); deallocate(m_instance); } void object_rep::add_dependency(lua_State* L, int index) { assert(m_dependency_cnt < sizeof(object_rep)); void* key = (char*)this + m_dependency_cnt; lua_pushlightuserdata(L, key); lua_pushvalue(L, index); lua_rawset(L, LUA_REGISTRYINDEX); ++m_dependency_cnt; } void object_rep::release_dependency_refs(lua_State* L) { for (std::size_t i = 0; i < m_dependency_cnt; ++i) { void* key = (char*)this + i; lua_pushlightuserdata(L, key); lua_pushnil(L); lua_rawset(L, LUA_REGISTRYINDEX); } } int destroy_instance(lua_State* L) { object_rep* instance = static_cast(lua_touserdata(L, 1)); lua_pushstring(L, "__finalize"); lua_gettable(L, 1); if (lua_isnil(L, -1)) { lua_pop(L, 1); } else { lua_pushvalue(L, 1); lua_call(L, 1, 0); } instance->release_dependency_refs(L); instance->~object_rep(); return 0; } namespace { int set_instance_value(lua_State* L) { lua_getfenv(L, 1); lua_pushvalue(L, 2); lua_rawget(L, -2); if (lua_isnil(L, -1) && lua_getmetatable(L, -2)) { lua_pushvalue(L, 2); lua_rawget(L, -2); lua_replace(L, -3); lua_pop(L, 1); } if (lua_tocfunction(L, -1) == &property_tag) { // this member is a property, extract the "set" function and call it. lua_getupvalue(L, -1, 2); if (lua_isnil(L, -1)) { lua_pushfstring(L, "property '%s' is read only", lua_tostring(L, 2)); lua_error(L); } lua_pushvalue(L, 1); lua_pushvalue(L, 3); lua_call(L, 2, 0); return 0; } lua_pop(L, 1); if (!lua_getmetatable(L, 4)) { lua_newtable(L); lua_pushvalue(L, -1); lua_setfenv(L, 1); lua_pushvalue(L, 4); lua_setmetatable(L, -2); } else { lua_pop(L, 1); } lua_pushvalue(L, 2); lua_pushvalue(L, 3); lua_rawset(L, -3); return 0; } int get_instance_value(lua_State* L) { lua_getfenv(L, 1); lua_pushvalue(L, 2); lua_rawget(L, -2); if (lua_isnil(L, -1) && lua_getmetatable(L, -2)) { lua_pushvalue(L, 2); lua_rawget(L, -2); } if (lua_tocfunction(L, -1) == &property_tag) { // this member is a property, extract the "get" function and call it. lua_getupvalue(L, -1, 1); lua_pushvalue(L, 1); lua_call(L, 1, 1); } return 1; } int dispatch_operator(lua_State* L) { for (int i = 0; i < 2; ++i) { if (get_instance(L, 1 + i)) { int nargs = lua_gettop(L); lua_pushvalue(L, lua_upvalueindex(1)); lua_gettable(L, 1 + i); if (lua_isnil(L, -1)) { lua_pop(L, 1); continue; } lua_insert(L, 1); // move the function to the bottom nargs = lua_toboolean(L, lua_upvalueindex(2)) ? 1 : nargs; if (lua_toboolean(L, lua_upvalueindex(2))) // remove trailing nil lua_remove(L, 3); lua_call(L, nargs, 1); return 1; } } lua_pop(L, lua_gettop(L)); lua_pushstring(L, "No such operator defined"); lua_error(L); return 0; } } // namespace unnamed LUABIND_API void push_instance_metatable(lua_State* L) { lua_newtable(L); // just indicate that this really is a class and not just // any user data lua_pushboolean(L, 1); lua_setfield(L, -2, "__luabind_class"); // This is used as a tag to determine if a userdata is a luabind // instance. We use a numeric key and a cclosure for fast comparision. lua_pushnumber(L, 1); lua_pushcclosure(L, get_instance_value, 0); lua_rawset(L, -3); lua_pushcclosure(L, destroy_instance, 0); lua_setfield(L, -2, "__gc"); lua_pushcclosure(L, get_instance_value, 0); lua_setfield(L, -2, "__index"); lua_pushcclosure(L, set_instance_value, 0); lua_setfield(L, -2, "__newindex"); for (int op = 0; op < number_of_operators; ++op) { lua_pushstring(L, get_operator_name(op)); lua_pushvalue(L, -1); lua_pushboolean(L, op == op_unm || op == op_len); lua_pushcclosure(L, &dispatch_operator, 2); lua_settable(L, -3); } } LUABIND_API object_rep* get_instance(lua_State* L, int index) { object_rep* result = static_cast(lua_touserdata(L, index)); if (!result || !lua_getmetatable(L, index)) return 0; lua_rawgeti(L, -1, 1); if (lua_tocfunction(L, -1) != &get_instance_value) result = 0; lua_pop(L, 2); return result; } LUABIND_API object_rep* push_new_instance(lua_State* L, class_rep* cls) { void* storage = lua_newuserdata(L, sizeof(object_rep)); object_rep* result = new (storage) object_rep(0, cls); cls->get_table(L); lua_setfenv(L, -2); lua_rawgeti(L, LUA_REGISTRYINDEX, cls->metatable_ref()); lua_setmetatable(L, -2); return result; } }}