#include "../../client.h" void SetPVP(Client *c, const Seperator *sep) { const auto arguments = sep->argnum; if (arguments < 2) { c->Message(Chat::White, "Usage: #set pvp [on|off]"); return; } auto t = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { t = c->GetTarget()->CastToClient(); } const bool pvp_state = Strings::ToBool(sep->arg[2]); t->SetPVP(pvp_state); if (c != t) { c->Message( Chat::White, fmt::format( "{} now follows the ways of {}.", c->GetTargetDescription(t), pvp_state ? "Discord" : "Order" ).c_str() ); } }