#ifndef EQEMU_CHARACTER_DATA_REPOSITORY_H #define EQEMU_CHARACTER_DATA_REPOSITORY_H #include "../database.h" #include "../strings.h" #include "base/base_character_data_repository.h" class CharacterDataRepository: public BaseCharacterDataRepository { public: /** * This file was auto generated and can be modified and extended upon * * Base repository methods are automatically * generated in the "base" version of this repository. The base repository * is immutable and to be left untouched, while methods in this class * are used as extension methods for more specific persistence-layer * accessors or mutators. * * Base Methods (Subject to be expanded upon in time) * * Note: Not all tables are designed appropriately to fit functionality with all base methods * * InsertOne * UpdateOne * DeleteOne * FindOne * GetWhere(std::string where_filter) * DeleteWhere(std::string where_filter) * InsertMany * All * * Example custom methods in a repository * * CharacterDataRepository::GetByZoneAndVersion(int zone_id, int zone_version) * CharacterDataRepository::GetWhereNeverExpires() * CharacterDataRepository::GetWhereXAndY() * CharacterDataRepository::DeleteWhereXAndY() * * Most of the above could be covered by base methods, but if you as a developer * find yourself re-using logic for other parts of the code, its best to just make a * method that can be re-used easily elsewhere especially if it can use a base repository * method and encapsulate filters there */ // Custom extended repository methods here static uint32 GetSecondsSinceLastLogin(Database &db, const std::string& name) { auto results = db.QueryDatabase( fmt::format( "SELECT (UNIX_TIMESTAMP(NOW()) - last_login) FROM {} WHERE name = '{}'", TableName(), Strings::Escape(name) ) ); if (!results.RowCount() || !results.Success()) { return 0; } auto row = results.begin(); return Strings::ToUnsignedInt(row[0]); } static CharacterData FindByName( Database& db, const std::string& character_name ) { auto l = CharacterDataRepository::GetWhere( db, fmt::format( "`name` = '{}' LIMIT 1", Strings::Escape(character_name) ) ); return l.empty() ? CharacterDataRepository::NewEntity() : l.front(); } }; #endif //EQEMU_CHARACTER_DATA_REPOSITORY_H