/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef PACKET_DUMP_H #define PACKET_DUMP_H #include "types.h" #include "net/packet.h" class ServerPacket; void DumpPacketAscii(const uchar* buf, uint32 size, uint32 cols=16, uint32 skip=0); void DumpPacketHex(const uchar* buf, uint32 size, uint32 cols=16, uint32 skip=0); std::string DumpPacketHexToString(const uchar* buf, uint32 size, uint32 cols = 16, uint32 skip = 0); void DumpPacketBin(const void* data, uint32 len); void DumpPacket(const uchar* buf, uint32 size); void DumpPacket(const ServerPacket* pack, bool iShowInfo = false); void DumpPacket(uint16 opcode, const EQ::Net::Packet &p, bool iShowInfo = false); void DumpPacketBin(const ServerPacket* pack); void DumpPacketBin(uint32 data); void DumpPacketBin(uint16 data); void DumpPacketBin(uint8 data); #endif